Idea: After beating all shadow lair bosses solo on elite, you get another difficulty, HARDCORE MODE.
What this does for Snarblox. Makes all curse weapons and poision weapons heal the
Snarblox, Snarblox Is immune to all Status and doesn't have a weakness. Has a chance to inflict curse as well. If you bring a curse and poison weapon and hit the Snarblox with It, The Snarblox will heal instead of take damage.
All enemys will have 10- health. The boss will have 10x health and deal 10x damage. No pills, vials, and barriers will drop during the mission. Sprites cannot be used. In the areana T3 chromalisks and wolvers will spawn as well as dust zombies!
For Jelly Queen, Makes Jelly Queen able to give high chance of stun. The boss Has five barriers Instead of one. If someone uses peirce and or ice on a Slime of any kind on that mission, It will be heal. The Jelly Queen can shoot spikes that deal stun. All enemys will have 10- health and boss will have 10x health and deal 2x damage. No pills, vials, and barriers will drop during the mission. Sprites cannot be used. And T3 rocket puppys will spawn and be next to ice gun puppys.
For Roarmalus, The boss will be able to deal stun with its rockets.
Roarmulus boss fight will spawn 8 T3 turrets instead of those robot frog things. All enemys including gremlins will now deal shock and fire.
Any shock and fire used on the boss and enemys will heal It. All enemys will have 10- health and damage and boss will have 20x health and deal -2 damage. healing pills will drop during the mission. Sprites cannot be used.
For Vanaduke: Vanaduke has no weaknesses and cannot be stunned or damaged with any statuses. If you bring a fire or curse type weapon and use It on an
enemy and or boss it will heal.
The boss will have 25x health. Trojans and almirian
guards can deal fire and curse damage. All gun puppys will be replaced with rocket puppys. Sprites cannot be used. The boss has 5 stages Instead of 3. The boss stage will have
zombies and almirian knights spawn around the boss.
EDIT: WILL BE EDITED LATER. FOR NOW IDEA IS ABSOLETE.
Feel free to help this suggestion!
I believe that rather than incredibly buffing their stats,their arsenal will just be expanded,attacks that they already have could be improved in ways other than simply adding a status to it or increasing their damage(EX:Haze after Vana smash), and enemy formations could be revised,but shouldn't be the main point of the difficulty.