Suche

Log in to post on the forums

Changing some bonuses.

1 Antwort [Letzter Beitrag]
Bild des Benutzers Fallout
Fallout

at the moment some equipment isn't what i thought it should be. the chaos and divine series clearly top the other armour, i guess the whole neutral evil good thing are the best over everything.
heres just a list of what i think stages some equipment should be at.

- the mad bomber series -
i went to the extent of getting this armour as i wanted to get max damage with insane charge time out of my bombs. i think the defense part of the armour is fine, i just dont want the extra health bonus rising, i want the damage bonus rising instead as there are other bomber outfits that take the health side ( bombastic+ volcanic)

-cobalt-
yeah sure i got this just for the aesthetics, but mainly cus it was pretty unusable.
i love the norm defense it provides, but it was only 5 norm def above a maxed out heavy demo. either make the norm defense max ( that would be epic) or add a bonus like faster attack.

these are just the ones i own but there probably are others that dont fit with there cover.

Pupu
Legacy Username
Yeah

Yeah, I think we can all agree there there is a lot tweaking left to do, some equipment give a lot of bonuses with no drawbacks, making them even better than other equips that are supposed to be purely defensive.
And bonuses to damage are really high when stacked, making you one hit most enemies. Some are even bugged or have bad tooltips.
Etc.

I guess Nick will do a full revision some time in the future.