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My thoughts on Spiral Knights so far.

4 Réponses [Dernière contribution]
lun, 06/20/2011 - 12:09
#6251
Private_riem
Legacy Username
... Is this a joke?

... Is this a joke?

lun, 06/20/2011 - 12:29
#6252
Portrait de Madadder
Madadder
long ago in the month of May

long ago in the month of May and before the energy costs were as you said cut in half... the problem was that the progression a new player with 0 star equipment to get to 5* gear was much too fast

in about 2-4 weeks a player could get endgame gear and start mass producing gear to give/sell. This wasnt what OOO wanted since it would cut the longevity of players playing SK much too short and flood the market with gear meant to be hard to get

3* stuff if generally more expensive because thats the highest star level one can trade freely since items that are bound remain bound even after upgrading them (4*and 5* need to be at a certain heat level to upgrade which means they need to be bound)

lun, 06/20/2011 - 12:39
#6253
jake7778
Legacy Username
explain?

At least explain what your problem is private riem

lun, 06/20/2011 - 12:42
#6254
Portrait de Richy
Richy
The game is not meant to be

The game is not meant to be easy. If you think getting 5 star gear on here is hard try getting the most valuable items on other OOO games. To get Revered rating in any puzzle on Puzzle Pirates you would have to puzzle for almost a month straight, every minute of everyday. The high energy crafting prices is meant for items to be rare. Getting Skolver armor shouldn't be as easy as logging on your first day buying 10k in energy and posting a buy offer for it. That is why they bind items and also why they make them more expensive to make.

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