Jelly King Buff
I tested jelly king new fight (if we can say new) and I have found many problem with it. With a 4 man group fully geared in 3* gear level 10 with no trinket and very good against slime equipement, we had a hard time killing him. We all had to resurect 4-5 times in order to get a kill.
I'd say the main problem is the amount of health the boss regain via absorbtion and the rate small jelly spawn. We had a constant poisoning on the boss in order to keep the healing low, but even then in smal period of unpoisoning. I did 2 man it in 5* star gear evel 10 with fang of vog, and thing really overpowered for this fight but that is exactly the problem. I should be able to do this in a much easier way then right now in 3* gear (considering it is tier 2)
the healing is in my opinion too high (about 57 health per add). Don't make less small jelly spawn since it is the whole essence of this boss. Just make them heal him less often or for less damage.
And still your gear was in some way overpowered for this boss (its a tier 2 boss and that is the problem)

Um guys, you realise all of this content is scaled to be Tier 3 right? Of course you will get your day rocked if you attempt with 3-star gear.

The vitapods are Tier 2-level for Jelly King.

The Royal Jelly fight is scaled to Tier 2, Dogrock. It is not the Ultimate Royal Jelly, or its levels.

It seems like the whole implementation of the Royal Jelly test is out of wack right. I'd leave it for now in hopes of a fix for tomorrow.

I hope you all realize this is just a REVAMP of the original Jelly King and not an ULTIMATE Version they even mentioned it themselves that this is just a redesign of the original and it still was a tier 2 boss unlike the others, which was buffed to tier 3.
They said that to do this in appropriate gear and the gear they said was 3*
I am all for a revamp of the current jk, but I will be extremely disappointed if there is not also an ultimate version. I love RJ, and I was very much hoping to see a t3 JK come out of this testing. The fact that all the bosses BUT RJ have an ultimate version is strange to me given how popular and beloved JK is.

"how popular and beloved JK is."
Troll status? I don't know anyone who likes the current jelly king fight. He is by far the worst boss they've come out with. Everyone I know who does RJP does it for the payout, be it the crowns or the tokens. I'm glad they're revamping the fight - I've been saying all along they need to clean up the fight. This is a step in the right direction, but it just needs to be tweaked to be doable in tier 2 gear as a solo or duo. The little jelly should be going down in 2-3 hits at most with neutral medium sword damage and the bump away needs to have its damage component removed along with reducing the amount it actually bumps you.

I have done RJ in full dusker with a tempered calibur using only charge and poison vials trust me you can do it but it may be hard
A full charge with a calibur line hits RJ 3 times per charge if close so you can still do a lot of damage to him with poison vials and other status vials.
BTW that was my first victory against him Solo
Agree with the rapid regain of health.
And the animation of the JK moving was a bit slow causing, sometimes, me to it from a distance, like there was a invisible barrier between me and JK...
i used the Dread Venom+Poison Vials+Grand Faust and the Virulusk Combo with the BTS, but i got overpowered and revived 6 times before i quit.