Snarbolax(s) Feedback

2 Antworten [Letzter Beitrag]
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Iyashi

I am disappoint.

Well I got to the fight, Was a good fight, But I literally spent 45 minutes trying to fight them, just for them to get back to perfect health before I could stun again. Literally impossible
I know your trying to make them hard, but anytime you put healing into a boss, you risk making it impossible to someone who may not be geared properly just because they cant hit it enough. Especially with the snarbolaxes being shielded, I couldn't even attack it.

So, I would just recommend making them have a lot more hp, and removing the healers. So its possible, but still very hard to do.

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Khamsin
"I know your trying to make

"I know your trying to make them hard, but anytime you put healing into a boss, you risk making it impossible to someone who may not be geared properly just because they cant hit it enough."

Ultimate. It is safe to assume that the player should be geared for the fight.

"So, I would just recommend making them have a lot more hp, and removing the healers. So its possible, but still very hard to do."

No, it makes it trivial. You just stand around and wait for them to come to you. The whole beauty of the change is that you have to be fairly aggressive in stopping the healers. It is a great fast paced fight.

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Klaxoff
Removing the healers would make it too easy.

I think the healers help with making the fight actually challenging, so I'm going to disagree with that one, but I do think the boss has problems (even as an "ultimate" boss).

From what I've heard it's more geared toward being a solo battle, since trying to coordinate a group of four to do enough damage to it is... well, basically impossible, but then again I'm no expert on this kind of stuff, so perhaps a more experienced group could take him down.

Also, I would assume that the players have proper equipment going into this area (a Piercing weapon for damage purposes, that is) so really it's your own fault if you come into the boss area ill-equipped.