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Rocket Hammer Can Move Other Players

8 replies [Last post]
Wed, 03/21/2012 - 16:24
Sinkillerj's picture
Sinkillerj

1. Stand near a player facing them.
2. Charge rocket hammer.
3. While still facing them release charge.

On the 2nd hit they will move with you. This was tested with the Warmaster Rocket Hammer. Should be pretty straight forward to reproduce, but ill record a video later if need be. I found this bug in a clockwork terminal, and have not tested this with other versions of the hammer.

Wed, 03/21/2012 - 16:49
#1
Juances's picture
Juances
~

shhh Its my secret weapon when someone decides to go afk or refuses to use elevator. But hey, everyone knows that, its' even on the wiki.

Wed, 03/21/2012 - 16:54
#2
Sinkillerj's picture
Sinkillerj
In my test a player could not

In my test a player could not be pushed onto the lift.

Wed, 03/21/2012 - 19:10
#3
Thexenicsniper's picture
Thexenicsniper
please dont fix this!

what if someone goes afk
we need to push them onto the lift
so then we dont have to wait til they get back
PLEASE THREE RINGS DO NOT FIX THIS!!
I BEG THE LORD THAT YOU DONT FIX THIS!!!!!!
or else we players will be waiting all day and night for the other person to get back!
PLEASE DONT FIX THIS

Fri, 03/23/2012 - 00:53
#4
Cloud-Firaga's picture
Cloud-Firaga
......

@ Thexenicsniper
someone is over dramatic

there is a 15 minute timeout on people going afk that forces them to log off.....
waiting all night is a clear over exaggeration
and if it is so much of a problem there are always the go solo, invite, and drop player options
so you can ditch the one person that is holding the group up

Mon, 04/02/2012 - 02:20
#5
Draycos's picture
Draycos
@Cloud-Firaga Being able to

@Cloud-Firaga
Being able to deal with AFK players holding you up without leaving them or kicking them is a blessing. Why? Because in all my experiences, going solo means your party becomes restricted, and you can't invite anyone until the next depth. And perhaps it's someone you don't want to leave but you'd rather move on while they're gone?
________________________________
It can't really be considered a griefing tool, because unlike how the Flamberge used to be, it can't directly deal damage, it just moves you. If you don't want to be moved, there's a simple fix- stand in a corner, or just move out of the way.

Realistically, it isn't going to affect players mid-fight; the 'hitbox' on the movement is quite small and I don't think it affects players that are already in motion. If you're standing still in front of a group of monsters (which is what the charge is good for, groups of enemies), you're doing something wrong.

Mon, 04/02/2012 - 15:43
#6
Noogard's picture
Noogard
It's not a bug, it's a feature...! :P

It's very fun to have multiple people let the charge off on each other and watch the mass of people just warp around. A friend and I also tried using it to do hit and run with the autogun and it wasn't the most effective of things but it led to some fun mobile bullet spray. Now if someone really wants to complain about griefing tools you have anything that causes stun, especially the Stagger Storm, and to some degree the FoV and GF which allow easy suicides(well you could kill yourself in any fashion but it's more flashy!).

Considering how many detrimental bugs there are in this game, I hope they at least keep this fun bug. I do however hope they fix the bug in LD where when I release the charge, the second swing doesn't dash making it absolutely useless and guaranteed to miss.

Mon, 04/09/2012 - 17:13
#7
Bonjoknights's picture
Bonjoknights
DON't FIX IT

SOMETIMES I DO THIS GAME CALL CR GAMES. Sometimes i need to kick someone out! in training HALL! PLEASEEEEE Don't FIX'S! (fix's it if u want then-.-)

Tue, 04/10/2012 - 05:14
#8
Sirenblue's picture
Sirenblue
This thread just screams

floor traps.

And a dash of confetti.

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