This has been suggested before, most likely, but emphasis should be put on it; in my eyes. I myself even wanna experiment with different guild names. Heck, I wanna change my knight name, but that's a different story.
While anyone can just create a new guild to change the name, one must then reinvite every member from the last guild, and re-establish ranks etc etc. All and all, it's just... well, tedious.
For the same cost as creating a new guild, allow a guild's name to be changed.
- Revenue is not lost.
- Tediousness of creating an entirely new guild just to change names is taken away.
- Tediousness of creating an entirely new guild just to change names is taken away.
- Tediousness of creating an entirely new guild just to change names is taken away.
- Tediousness of creating an entirely new guild just to change names is taken away.
As an added suggestion, and to prevent name-stealing. If you change your guild's name, it'll be saved. What I mean is this. Say I change 'Hat Simulator' to 'Example Name.' 'Hat Simulator' is archived; meaning two things.
- I can switch it back to Hat Simulator.
- Someone else cannot change their guildname to Hat Simulator.
- When I switch back to Hat Simulator, 'Example Name' will then be archived, and I can switch back to it as well. Others cannot take said name.
There's a lot of features that need to be added to guilds in order to make them more enjoyable (Guildhall features, Added ranks/rank changes, etc etc). This is just one of them, and what I feel is extremely important.
The problem with the saving thing is somebody could change their name 500 times and eliminate all those names for other guilds.