Compound 42 Round 2 Feedback

5 Antworten [Letzter Beitrag]
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The-Rankor

It is more managable now, but still very hard. Having more normal poision licens definitely helped, but I think the big thing that needs to change is the toxic oiler's dash. The miniute you are a at certain distance away from them, they charge you, without warning, immediately causing poison and dropping five oil piles. Either remove the dash, or make it more managable, such as fewer/no oil drops upon dash or doesn't cause immediate poison.

The final room is now far too easy compared to the rest of the misson. I can see someone not knowing what the switches do to get burned pretty quickly, but it took me only the first run to figure that out, which makes the final room really easy to control, something the rest of the misson lacks.

And again, my complaint with the lack of story resolution still holds true.

However all, though I like the improvements, keep up the good work!

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The-Rawrcake
They do not need to remove

They do not need to remove the dash. It is balanced, and the oil is avoidable sometimes if you are kiting properly. They also do not need to remove the oil entirely. We do not need to durastically nerf this content, because it is balanced.

The only thing they would do to nerf this content at all would be to remove like one blotch of oil at the end of the Oilgel dash, to possibly help reduce the amount of times it is spawned ontop of you. Basically, as you said, "make it more managable" would be the best route to take IF the devs wanted to nerf this place again (which, I personally think they shouldn't. They need to make this mission harder on the second level altogether).

I cannot agree more with you on the final room being too easy. They definately need to make it more difficult, make the bosses specifically harder.

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The-Rankor
I don't mean to come off as a

I don't mean to come off as a dick, but why do you feel the need to comment on everything on the forums? Sorry, but it's really annoying. Half the stuff you post doesn't make any sense and contradicts itself (see your above post). Haha, again not trying to be a dick but stop spamming the forums.

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Coolnew
Furthermore, it looks like he

Furthermore, it looks like he wants us to mandatorily say that the mission is hard and balanced.... while it's clearly easy xD

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Aquajag
I think I need to play this

I think I need to play this again or something, because people keep saying it's easy now. What do you mean by easy? How many deaths? Because I haven't found it easy yet. Not at all.

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Realnight
Once you gain status immunity

Once you gain status immunity (9 points of each status) it is really easy. Less deaths then my first time through Almire - and that's with completely unheated gear.