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heart dividing

4 replies [Last post]
Sat, 09/22/2012 - 17:13
Adiblopek's picture
Adiblopek

recently i revived someone which has 4 heart or something like that because he wears a weak armor and a 4 star sword
so we played and he died and at the time i had like 16 hearts and when i revived him i only have 8 hearts WTF
so please sort this out

Sat, 09/22/2012 - 17:18
#1
Yttriu's picture
Yttriu
You do realize that when you

You do realize that when you revive some one you give them half of your health, right?

It tells you that on a tip when your loading. It also tells you that here.

Sat, 09/22/2012 - 18:53
#2
Addisond's picture
Addisond
--

He's saying that you can revive someone and max out their health, leaving a bunch of wasted health.

Sat, 09/22/2012 - 22:09
#3
Oatmonster's picture
Oatmonster
Lick

I think the reviving system should remain the same. Right now, I think of it as to revive someone, you lose half your health, and they get that many pips. Also, I'm fairly certain the minimum health someone can have is five pips of health.

Sat, 09/22/2012 - 22:22
#4
Fehzor's picture
Fehzor

You're idea fails to the fact that it would make having one member in ancient plate mail and one member in proto gear a good strategy. Well, maybe not proto, but more like unheated cyclops+fencing.

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