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New Weapon Series: Holo-Fist (and Holo-Claw)

8 Réponses [Dernière contribution]
dim, 07/24/2011 - 15:05
#6301
Portrait de Starlinvf
Starlinvf
Raising from the dead, and

Raising from the dead, and showing support for Glove and Glove-like weapons

dim, 07/24/2011 - 19:29
#6302
Portrait de Nechrome
Nechrome
interesting...

interesting...

dim, 07/24/2011 - 19:59
#6303
Portrait de Shadownox
Shadownox
very original

very original

dim, 07/24/2011 - 22:36
#6304
Portrait de Geregias
Geregias
its pretty good

i quite like this idea and it would certainly appear to be inline with other melee weapons, although there would still need to be a combo limit probably at something like 10.
so its basically a faster striker but with less power and less lunge and push - im all for it

lun, 07/25/2011 - 00:32
#6305
Dukesky
Legacy Username
~I approve of this Necro~

Make the Holo-Fist charge attack actually reach out and grab items (as well as damage enemies, duh!)

mar, 08/02/2011 - 09:31
#6306
Portrait de Nikith
Nikith
maybe the charge for the

maybe the charge for the holo-fist could be a gigantic hand slap against the ground with a shock wave

mar, 08/02/2011 - 21:38
#6307
Psychorazer
Hmm...

Intriguing...This idea sounds good. Hope the devs are watching this ^^

+(place positive integer here)

TEEHEE!

mar, 08/02/2011 - 22:28
#6308
Joxalot
Legacy Username
Me and a friend were having a

Me and a friend were having a conversation about how awesome would it be to have powerfists in the game.
I kinda like the idea of having an energy fist weapon (I prefer solid steel gauntlets, tho) but there is one problem. Certain armors would have clipping problems with the weapon. The Skelly armor, the Chroma armor or the Gunslinger Armor, for exemple, have too much content on their hands and the fists would surelly cause some unwanted clipping.

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