Ok, so we all know that the current state of mad bomber and the chaos set is quite imbalanced. If you don't know why, click these links and see for yourself (the helmets are identical to their respective armors).
http://wiki.spiralknights.com/Mad_Bomber_Mask
http://wiki.spiralknights.com/Chaos_Cowl
There has been many many MANY topics about these two pieces of armor and what we do with them. So let's be a good community and round up all the ideas for what we do about this. We can make a poll about this if you want but I probably wont maintain it. I could try though. I will just list these ideas:
1. Revert chaos set back to it's previous state.
2. (Chaos Set) Global CTR and damage bonus medium per piece becomes CTR, damage bonus, and ASI low per piece. Optional to include MSI low per piece too.
3. (Chaos Set) Global CTR and damage bonus medium per piece becomes CTR low and damage bonus medium OR CTR med and damage bonus low per piece.
4. (Chaos Set) Global CTR and damage bonus very high (both pieces altogether) becomes CTR high and damage bonus high (both pieces altogether).
5. Remove chaos set's normal defence and/or max out status weakness.
6. (Mad Bomber) CTR and damage bonus med per piece becomes CTR med and damage bonus high per piece. (A chaos nerf goes along with this)
7. Add two new armor sets that are identical to mad bomber stat-wise, except for the fact that they apply the buff to swords/guns respectively. Names open for suggestions. A chaos nerf is implemented along with this.
8. Add some new mechanic/bonus that is essentially asi for bombs and give mad bomber bomb asi.
9. Change chaos' bonuses to sword and gun only.
10. (Chaos Set) Change the ctr bonus to asi.
11. (Chaos Set) Change the elemental defence to piercing.
These are all the ideas I can think of at the moment. Suggest new ideas and I will add them to the list. I have put up ideas which honestly I find stupid, but have been suggested by someone else and I suppose I should add them to this topic regardless of my opinion.
~Etha
We could also turn Mad into Chaos.
Mad Bomber
DMG +4 to everything
CTR +4 to everything
also has curse weakness now
Chaos
DMG +4 to everything
ASI +4 to everything
At least we'd have two full sets of armour better than everything else rather than just the one. Oh and:
All other armour
Can be used to feed your sprite to instantly fill their heat.