How possible would it be to add more achievements to the game? I have a few ideas...
- Raise a battle sprite to level 25/50/75/100.
- Raise multiple sprites to max level.
- Amass 25 weapons/guns/bombs/armours/helmets in your inventory.
- Complete X amount of missions on normal/hard/elite difficulty.
- Complete Operation: Crimson Hammer on normal/hard/elite difficulty.
- Reach Knight/Defender/Guardian/Vanguard rank.
- Win 1/10/25/50/75/100 games of Blast Network.
- Win 1/10/25/50/75/100 games of Lockdown.
While sort of on topic, what will happen to the "Walk It Off" achievement? Since reviving now uses Life Sparks instead of a users' health I'm guessing the achievement is no longer obtainable. If it is, how about this idea...
- Jump Start: Be revived by a party member.
- Walk It Off: Be revived by an Emergency Revive.
- Helping Hand: Revive a downed party member with a Spark of Life.
"Raise a battle sprite to level 25/50/75/100."
How about when the sprite reaches a new star level with a new tier? Level 15, 50 and 100 would be good for achievements.
"Raise multiple sprites to max level."
Explain "multiple". Raise the E-class / starter sprites all to level 100?
"Amass 25 weapons/guns/bombs/armours/helmets in your inventory."
Instead of getting 25 of each piece of gear / weapon, how about obtaining all the weapons and gear? (This includes all the way from 0* to 5*)
"Complete X amount of missions on normal/hard/elite difficulty."
How about doing Elite mode on every mission at least once?
"Complete Operation: Crimson Hammer on normal/hard/elite difficulty."
Instead, why not give an achievement for purchasing OCH?
"Reach Knight/Defender/Guardian/Vanguard rank."
Unnecessary.
"Win 1/10/25/50/75/100 games of Blast Network."
"Win 1/10/25/50/75/100 games of Lockdown. "
Read above. Your reward for winning # of Lockdown / Blast Network game are rank points.