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Party Restrictions

2 replies [Last post]
Wed, 10/02/2013 - 16:12
Saddestfiction's picture
Saddestfiction

First and foremost, I would like to suggest that the party not be locked after you kick someone. If you do not want people to come in, there is an option to restrict the party by yourself. However, it should be possible to kick people out and then invite someone else without the party being locked.

Secondly, I would also like to suggest that there be a way to see, when a knight dies, how many sparks they currently have with them. This way, if a knight truly has no sparks, I will know and not feel bad for reviving them. Also, it will prevent leechers who only claim to have no sparks but in reality are just saving their sparks up at the expense of others. I feel like this would better promote teamwork and create more trust between random party members (i.e. party members who do not know each other)

Wed, 10/02/2013 - 16:25
#1
Klipik-Forum's picture
Klipik-Forum

Locking the party is to prevent level looping, or one person getting to an arena level for example and inviting infinite alts or all of their friends to get much higher profit. So -1 to that.

+1 to the spark meter though.

Wed, 10/02/2013 - 17:44
#2
Hexzyle's picture
Hexzyle

Locking the party is to prevent level looping, or one person getting to an arena level for example and inviting infinite alts or all of their friends to get much higher profit. So -1 to that.

Actually, since elevators are now free and that barely matters, "The reason for this is to prevent a (completely) tyrannical party leader environment. If a party leader was able to kick and invite at will, he could just replace members of the party with his friends as he deems fit. The kick option is only there for removal of people who are outright obnoxious, or who are absolute trouble makers. Not to replace "sub-optimal" members of a party with "better" people."
~HexZyle

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