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Give menders a short cooldown on their healing relic

12 replies [Last post]
Sat, 10/19/2013 - 18:41
Draycos's picture
Draycos

One mender did this, and I don't think there's much in this game that frustrates me as much as something like that.

Sat, 10/19/2013 - 18:45
#1
Skyguarder's picture
Skyguarder

Gran Faust against a Mender = Mender defeated in 10 seconds or less

Sat, 10/19/2013 - 19:01
#2
Draycos's picture
Draycos

I don't think you understand. This is another thinly veiled "Draycos hates RNG and wants it dead and buried" thread.

...seriously though, whether some weapons are effective or not, relic stacking needs to go.

Sat, 10/19/2013 - 19:44
#3
Zeddy's picture
Zeddy

Yeah that's seriously shullbit when they stack runes.

It's basically the gremlin going "Got poison stuff with you? No? FRAG YOU THEN!"

See also: Two gremlin menders in a fiend arena constantly reviving eachother.

Sat, 10/19/2013 - 20:11
#4
Arkate's picture
Arkate
^

Yesterday, me and another guy were doing the 7-2 missions for shinings. There was an arena floor, with two menders. It took us 10 minutes to kill one of them, so we could kill another.

Mon, 10/21/2013 - 15:56
#5
Draycos's picture
Draycos

I know there's not really much to discuss here, but I really want this to be seen and fixed, because it's a little too annoying.

Just a little.

Mon, 10/21/2013 - 16:00
#6
Bitsbee's picture
Bitsbee

Just a little?

Mon, 10/21/2013 - 16:24
#7
Qwote's picture
Qwote
+1

Mon, 10/21/2013 - 16:24
#8
Battlegrinder's picture
Battlegrinder

Maybe leave menders as they are (or as they are with some cooldowns), and create a new healer type so that menders don't show up everywhere. I've seen silkwings about 4 times in the month and a half since I got T3 access.

Also, getting rid of the annoying sounds they make would be nice. I hate it when they sit behind their shield and make those sounds, taunting you.

Mon, 10/21/2013 - 16:38
#9
Zeddy's picture
Zeddy

Also can mecha knights please stop spawning in fiend arenas? You never get greavers in non-shadow arenas. I never have to bring DBB in case of greavers for those arenas so why do I have to bring Nitro in case of mechas for fiend arenas?

Mon, 10/21/2013 - 16:40
#10
Draycos's picture
Draycos

Creating a new enemy to dilute the selection of enemies does not stop a specific one from being ridiculous.

Mon, 10/21/2013 - 17:45
#11
Midnight-Dj's picture
Midnight-Dj
:|

Well, what about limiting the amount of dead Gremlins a mender can revive?

Mon, 10/21/2013 - 19:22
#12
Draycos's picture
Draycos

I'd be fine with how much a mender revives other Gremlins as long as they never, ever revived or healed other Menders.

Actually, there's an idea. Another way to "fix" Menders would be to prevent them from being healed by any source. An easier fix than giving them cooldowns, potentially?

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