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Allow Upgrades to the Recon Ranger Flare and Mecha Knight Kits. Along with different types

8 replies [Last post]
Sun, 10/20/2013 - 11:34
Glacies's picture
Glacies

It's just plain silly that we have a new item, and the Recon Ranger is carrying out of all things... an autogun, even in later depths, that's insanely low damage even with the Deathmark being applied. In Strata 5 and 6 that's nearly 14-15 damage per bullet against a single target which honestly is really horrible even given the fact that the Orbs not only have a higher chance of dropping, but do over 140 Damage per hit.

This even applies to Mecha Knights, Calbiurs are nice on Strata 1 and 2, but later on the fact that they even drop is kinda... horrible? They need an upgrade.

One also suggest I had was to introduce a "Guardian", akin to the Guardian's in Lockdown, they'd provide a large Area-of-Effect Shield that would heal 0.5 Pips of Health up to a set amount depending on their rank and defend you. The Ranger Flare drops are so rare anyway that I don't really think it's broken.

Though I guess they could be, so either way, even if the third idea is a bad one, I'd still like to see an upgrade to the first two.

Something like:

Mecha Knight Kit ★☆☆☆☆:

"Constructs a Tier 1 Mecha Knight that carries a Bolted Blade and an Iron Buckler. It'll constantly inflict Weak Shock Status upon itself and defender its builders to the death."

Recruit Gunner Flare ★☆☆☆☆:

"Summons a newly recruited Recon Ranger to apply light gunner support. Carries an Auto-Gun, can Deathmark one target."

Guardian Flare ★☆☆☆☆:

"Summons a Spiral Warden to apply Shield support. Akin to the Guardian Shield, it provides 1-Star Shield Health and heals 0.5Pips of Health per second for up to 4 Seconds. (2HP Regen)"

Sturdy Mecha Knight Kit ★★★☆☆:

"Constructs a Tier 2 Mecha Knight that carries a Tempered Calibur and a Great Defender. It'll constantly inflict Weak Shock Status upon itself and defend its builders to the death."

Ranger Gunner Flare ★★★☆☆:

"Summons a Recon Ranger to apply gunner support. Carries a Super Blaster, can Deathmark one target."

Warden Guardian Flare ★★★☆☆:

"Summons a mighty Spiral Warden to apply Shield support. Akin to the Guardian Shield, it provides 3-Star Shield Health and heals 0.5Pips of Health per second for up to 6 Seconds."

Elite Mecha Knight Kit ★★★★★:

"Constructs a Tier 3 Mecha Knight that carries a Leviathan Blade and an Aegis. It'll constantly inflict Weak Shock Status upon itself and defend its builders to the death."

Elite Gunner Flare ★★★★★:

"Summons an Elitist Recon Ranger to apply heavy gunner support. Carries an Iron Slug, can Deathmark one target."

Elite Guardian Flare ★★★★★:

"Summons a stalwart Spiral Warden to apply heavy Shield support. Akin to the Guardian Shield, it provides 5-Star Shield Health and heals 0.5Pips of Health per second for up to 8 Seconds."

Sun, 10/20/2013 - 11:40
#1
Bitsbee's picture
Bitsbee

I thought Recon Rangers only consisted of Recons & Strikers.

Still, +1.

Sun, 10/20/2013 - 11:42
#2
Arkate's picture
Arkate
.

I actually want to see a seperate "Striker Brigade."

Sun, 10/20/2013 - 12:25
#3
Dibsville's picture
Dibsville
+1

inb4mechakitsandreconspowerisalreadyboosteddependingonstratum

Mon, 10/21/2013 - 01:24
#4
Aotr's picture
Aotr
@Glacies

What about the Artillery Strike and Barriers they're all super underpowered in tier 3

Mon, 10/21/2013 - 07:25
#5
Glacies's picture
Glacies

The barriers are far from being under-powered in any Tier.

They inflict Strong Status and do approximately 140 Damage per hit (for up to about 5 times I think) in Tier 3, it's used as slightly extra damage and they drop frequently meaning that you'd have plenty of barriers at your disposal.

Artillery Strikes? I honestly think that they need an increased drop-rate, otherwise they do generally 200(x6) Damage per missile.

If Recon Rangers really are consisting of Strikers and Recons, then how about changing it to one of the Spiral Wardens? Since they instinctively carry a Guardian Shield with them anyway.

Mon, 10/21/2013 - 07:34
#6
Petater's picture
Petater
Blitz yo

If we have an npc with a blitz already why not make the 5 star one carry it here.

Mon, 10/21/2013 - 10:38
#7
Glacies's picture
Glacies

I think the major problem with a Blitz Needle is more or less that it provides specialized damage. As in 'piercing would be over-powered for 2/6th of the Families and worthless for another 2/6th"

Where-as Iron Slug provides no-knock back (ensuring he doesn't mess up) and neutral-damage to all families.

I'm wondering if increasing the duration to be a multiple of 4 would be too overpowered or not.

Currently it's:

Tier 1: 4 Seconds (2HP)
Tier 2: 6 Seconds (3HP)
Tier 3: 8 Seconds (4HP)

Updated Revision would be:

Tier 1: 4 Seconds (2HP)
Tier 2: 8 Seconds (4HP)
Tier 3: 12 Seconds(6HP)

Mon, 10/21/2013 - 22:08
#8
Waffleconecake's picture
Waffleconecake
+1

+1

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