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Weapon/Monster Mechanics/Tier 3 Levels.

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Dom, 10/27/2013 - 10:55
Imagen de Arkate
Arkate

Okay, okay I'll admit it. Spiral Knights is not the perfect game. Some items are particularly better than others (What do you expect, it's an MMO) and PvP is unbalanced (Not that it could ever be balanced). There are some cool weapon and monster mechanics though, and statuses like curse and poison are actually more or less unique to Spiral Knights. But everything is SO, FREAKIN' OLD! There hasn't been an entirely unique, fresh mechanic in ages! Well, alright the Apocrean Harvester has no alike counterpart in SK, but what about the players? And in general the monsters? And what about Shadow Damage? It is utterly useless in the endgame! Everything is elemental this, elemental that, hint of piercing here. Maybe add some sort of gremlin boss to Tier 3, I don't know...

But I do know about Statuses and Mechanics!

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WARNING, CONTENT IS NOT YET IN FINAL STAGE. EXPOSURE TO STUPID OR EXCESSIVELY AWESOME IDEAS MAY OCCUR!
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The Chain Reaction Line - A weapon with a "reel 'er in" mechanic.

- The Gremlin Grabber 3*
A modified, repurposed Gremlin tool, formerly used for securing or pulling heavy objects.
It would be a hilt with a rusty claw on the end.
Normal damage, 3 hit combo. Charge attack shoots the claw out of the hilt, with a chain attaching it to the hilt. Grabs and reels in ONE enemy.

- Tainted Chain
Gremlin labor workers who recognized their former tools had no idea it was a deadly weapon.
Hilt with a calibur-style, grey sword with purple effects, with a claw guard.
Shadow damage, 3 hit combo. Charge attack shoots the claw off the hilt, with a chain attaching it to the hilt. Grabs and reels in ONE enemy.

- Mech Mover
Now, even gun puppies can travel!
Hilt with a calibur-style, silver sword with orange effects, with a claw guard.
Elemental damage, 3 hit combo. Charge attack shoots the claw guard off the hilt, with a chain attaching it to the hilt. Grabs and reels in ONE enemy.

- The Welcoming Evil
Few can escape its grip.
A large, strangely designed sword with a purple blade, and black effects on it.
Shadow damage, three hit combo. Charge attack shoots the blade off the hilt, with splits into three blades and each one reels in ONE enemy.

- The Scrap Collecter
Cleaning up after the mess you made in the lab is a breeze.
A large, strangely designed sword with a silver blade and blue effects.
Elemental damage, three hit combo. Charge attack shoots the blade off the hilt, with splits into three blades and each one reels in ONE enemy.
Good chance of inflicting moderate shock.

- The Irontech Waster
Poor old constructs who've outlasted their warranty often meet their end at the hands of this grizzly weapon.
A large, strangely designed, junky sword with a rusty/blackened blade and orange effects. Irontech logo on the guard.
Elemental damage, three hit combo. Charge attack shoots the blade off the hilt, with splits into three blades and each one reels in ONE enemy.
Damage Bonus VH vs Constructs, Good chance of inflicting strong fire.
Obtainable only as drop of Irontech Disassembler.
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Toxic Waste - Tiles found in Compound 42 which poison you, and slow you down when you walk through them. Found in Tiers 2-3.

Cursed Steps - Tiles found in Legion of Almire which curse you when you walk through them. Found in Tier 3.

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Irontech Disassembler - Mechs operated by gremlins which have an Arm-Mounted version of "The Irontech Waster", lacking the fire and damage bonus, as well as having one blade in the charge attack, and only using the charge attack. Found in Tier 3 only. Small chance of dropping an 'Irontech Waster.'
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Open for more ideas!

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