Most of the gear we Vanguard knights use - so-called "clone" gear, Brandishes, Blitz, Valiance, Class armor, Polaris, etc - is often referred to as "overpowered" in comparison with less used gear like defensive armor and normal damage weapons, which are considered "balanced". To anyone who thinks this, I challenge you. Equip some armor that's not class armor or Chaos, a sword besides a brandish, hammer, toothpick or Sealed Sword, and another non-"clone" weapon. Then try to get through a full T3 gate or FSC, or even a Shadow Lair if you feel like wasting a key. (This is all on elite, of course.) Then come back and tell me that those weapons are not underpowered, not in comparison with the "overpowered" weapons, but in comparison with the enemies. I tried this with a DVS with Vog (Yes, class armor, but no damage bonus.) and an Antigua. Most importantly, no AoE damage. With this kind of gear, any group of monsters of significant number is instantly overwhelming and you need a supreme amount of skill and fast reactions to keep from getting flat-out crushed.
Now that I'm writing this more, I think it might go in suggestions more than GD. But either way, what do you guys think of the idea that underused weapons need to be buffed, rather than overused weapons be nerfed?
(Note: There is a third level of gear that is actually overpowered. That being Chaos/BKC and Blitz/Plague.)
As I am typing this, I am on D21 of the new fiend gate- "Silver Queen", and I'm using:
Kat Claw Cowl: Shadow Low
Heavenly Iron Armor: Shadow Low Normal Low
Dread Skelly Shield: Shadow med
Maskeraith (level 100, vengeful, deadly, chaotic, shadow high perk)
Winmillion: CTR med
Iron Slug: Slime med Beast low
And I'm going to the core!!!