I will not explain how this gun looks, sounds; how to obtain the handgun; the names of the later star classes; the damage; or the lore.
The Reverberator is a unique handgun which shoots one large [bowling ball] projectile. This [bowling ball] will keep on going to a certain distance, and then return! During this whole process you can move around. Depending on your location, the [bowling ball] will follow you regardless and with that, you can make your strategy: tilt the path of the bowling ball returning back to you. When you shoot the [bowling ball], it will move in a straight path until it reaches its distance. In this process the bowling ball can hit anything and go through it, similar to the final Antigua charge projectile. Of course, the [bowling ball] cannot pass through blocks, walls, or obstacles of any sort. If it hits an obstacle it will from that point return back to the user. It has the same function as the final Antigua charge projectile. However here comes the fun part: the [bowling ball] returns to you! If you move around, you can tilt the [bowling ball]'s path and make more out of it. When shooting from the handgun you can move as fast as you can move normally so you don't have to worry about being hit by an enemy. The ball can hit anything in its path and go through any enemies, but again, the ball cannot pass through obstacles, so if the ball hits an obstacle it will dissipate and after it dissipates you can shoot another ball.
Think about an echo. You emit the sound and have your echo emitted back to you, hence the name Reverberator.
This handgun can chain enemies in PvE and PvP. Very useful and not as unpredictable as chaining with an alchemer.
Here are extra mechanics:
• The ball will glow during its charge. It will function the same only the ball will explode upon contact with anything including obstacles. Explosions from the charge are as large as a 2* Pulsar explosion (2x2 tiles). It also deals more damage and, if any, status effects.
• The I think there should be any status effects really, except curse or sleep.
• The Reverberator could start at 2*. As the star increases, damage increases by each star, the size of the ball increases at 5*, status effects will become more common/stronger by each increasing star, and will gain knockback by 5*.
• Knockback is about the same as pulsar explosion knockback. Knockback is only present with the charge.
• The speed for all starred Reverberator projectiles is equivalent to that of a 5* blaster.
Latest edit:
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• Explosions from charge are as large as a 2* Pulsar explosion. (Partly suggested by Klipik[-Forum]).
What are your thoughts or comments? Hope you like it!
The fact that this is a recurring idea suggests that a lot of people would like having a weapon like this.