A gorgeous Leviathan (or similar weapon) reskin or something else?
Celesital Saber Discussion
Says normal damage, seems like Levi attack pattern and charge from the lovely demonstration attached to the patch notes.
Oh thank you for saying that... I was really scared it was going to be like, a shadow/piercing leviathan.
Its a levi reskin, but can stun (on charge), not sure about normal attacks.
Normal attacks and charge leave a celestial aura like thing in the air instead of a blue slash like levi.
Actually for the sake of gamemaster replies I have some interesting info for you people:
-The Celestial Saber is nearly a Leviathan Blade Reskin in everything but Speed. (Though I don't know if the speed thing is entire true)
-It inflicts Stun on charge.
-Special Particle effects!
So yeah, new weapon-ish.
I wonder how long celestial blade can hold up against the sword this guy is using.
With this equipped, your foes are sure to see stars.
Hah. 'Foes are sure to see stars', they put stun on it. Hah. Hah.
Really? You gotta be kitten me! SK is getting far too many paywalls. I thought this was what they wanted to distance themselves from when they rehauled the energy system, but now they're back at it again, I guess.
when I first read "saber" I was like "OMG a starwars laser sword,imma go full nolifer grinding fsc till I get it :o" and my brain was basicly replaced by flowers
then I saw the gif and I went full pokerface mode ._.
Glacies, what were you saying about speed? What evidence do you have that the speed is different from that of Leviathan Blade?
I myself don't own the blade but Legobuild informs me that it's faster. I'm not entirely sure how true it is though.
@Krakob don't worry, you're not missing much.
Just like the cosmic wings, its gonna look sweet for about a week. Then you'll realize that it has no functionality that makes it excel in any situation, and you'll be happy for not blowing $100 on a bunch of pixels.
Zenki has the blade as well, not sure what UVs he has.
I'm looking at the announcement on Steam, and apparently one guy wants it to be elemental. Makes me wonder about the people who learned of this game through Steam.
I'm hearing that this isn't the case, and that it's just a leviathan blade.
Can someone with the sword clarify?
But apparently it has stun, which is a status that can absolutely wreck enemies. Celestial Saber with CTR+6 could be a pretty powerful sword.
I'd like to know about the damage (Levi vs. CIV) and the charge knockback (Levi vs. CIV).
@Bopp
So Glacies has told me that it has stun.. Glacies is a trustworthy source, and heard from the GMs.
Someone else has told me that it does not have stun.. the person has the sword, but it isn't fully heated and perhaps they didn't fully test it.
If it does have stun, I'm "leaving" because you know.
@OP
You spelled celestial incorrectly.
A Normal damage weapon that works in almost every situation, that has a good and relatively fast three-hit combo, solid damage despite being Normal, an amazing and great-for-defensive-play charge attack, and now has what could be considered the most deadly status in the game, that coincidentally enough has been limited to "bad" weapons bar Stagger Storm for a good reason?
Yeah, seems about right to price it at $100.
Actually no, that's a pretty big discount.
A stun sword that deals normal damage and is fairly close to the Leviathan in damage or I can go with the Combuster/Acheron that pretty much kills everything.
Sure it's pretty and would make a fairly decent defensive weapon but unless it gets Stun on every hit (like the FOV) I would hardly call this an OP weapon.
LD? People tend to gun down any spin sword users when they go to hold a charge and unless you have status immunity going after haze bombers is difficult too.
@ Fehzor
16 posts till someone noticed or cared
If Three Rings wanted to update either cold iron or leviathan blade to have stun on them so that this is truly a reskin, I would be all for that.
The devil is in the details. For example, if it has Levi's damage but CIV's charge knockback, and if the chance of stun is high, then this sword is extremely powerful. But I agree with you that if a couple of those things are missing then this sword is middling.
It still is a normal damage weapon, useful for joining random parties but in all honesty the find party tells you what you will be facing, and if you plan on joining a guildmate/friend it takes a few seconds to check what gate/depth they are at and just prepping for what those floors throw at you. (or just ask them).
The real questions are:
Speed? (FOV or Leviathan speed)
Status chance? (FOV, Searing edge which gets status chance on last swing, or Combuster that only gets it on charge)
Knockback? (FOV and CIV or Leviathan or even worse than Leviathan)
Speed is the deal breaker for FOV even though it deals status far more than Combuster, and the knockback is less than the Leviathan.
(I'm using FOV as an example since it is the only other spin sword with a status)
All this less than 1% content is making me like, "Well looks like OOO has a 1% chance of me buying boxes for new content."
Until I'm proven otherwise, this is your future guys.
That's 4 unique gear weapons/shields in the past year.
don't know why we're still here.
To me, it looks like a Leviathan mixed with a spur but smaller range and fancier. So I guess you could say we have a 5* spur?
This is not a 5* Spur. There's no energy bullets on any swing or the charge.
This is a borderline new weapon. Actually, this may as well be a new weapon, since different statuses = new weapon if we're gonna be technical. And consider the 3 Ele Brandishes as different weapons.
Not matter if still have a Strong or Weak Knockback still new weapon:
Strong Knockback: a perfect weapon to make space in fields filled with enemies, OH they got stunned? Nice! they will take even more time to come again.
Weak Knockback: a weak knockback like Cold Iron Vanquisher? like if that were bad with the stun, enemies stunned and near to you only to be ready to get the second charge ready at hand. and PLEASE dont say "well if we were surrounded and with a weapon with knockback like CIV we are screwed" like if players were just dumb enough to stand there and they dont do something about it (and yes i use both leviathans: CIV and LEVIATHAN).
This basically its the only Spin weapon without drawbacks for the user: FoV have a strong charge but still have a drawback, burn you, this celestial blade, dont have one so you can keep spamming stun over and over and over again ( probably the stun chance its like the iron slug, like sometimes can stun and sometimes not) but still not drawback for the user.
well its sad. OOO doing now Pay to Win weapons and probably this it just the start. as Paintool says: i dont know why i keep playing this if they will start with these kind of stuff.
You talk about CIV's knockback as if it's bad. No, the knockback is good, because it's easier to land multiple hits on a monster. If the sword did more damage, it could one-shot-kill a lot of monsters. And if it stunned the ones that it didn't kill, well, that would be pretty strong.
Thats Why i said: a weak knockback like Cold Iron Vanquisher? like if that were bad with the stun because people make to look like this weapon its bad if it have CIV knockback, but with the stun added to this sword its a lot of advantage
Obsidian Crusher, Carbine and Edge are all reskins of Brandish, Antigua and graviton bomb
Doing other type of dmg and having different status does not change the item. All alchemer are roughly the same. I don't get why people call the Celestial Saber "unique"
It's a reskin of the Leviathan with a different status. Lionheart is also a reskin, just like the Celestial Saber. It doesn't have unique pattern like the Mixmaster nor does it have different attack type or attack pattern for that matter. It is a Leviathan reskin in my book
Whether adding a status constitutes a new weapon or merely a "reskin" is as all about how you define the word "reskin". There's no point in arguing about it.
@ Bopp then what's the point of having a discussion? It's all about opiinion at the end of the day, regardless of whatever yout hink...
Religion, moral right/wrong, society right/wrong, gay, liking Hitler, thinking we never landed on the moon...
Doesn't mean we can't discuss about it. I find it odd that for most people the celestial saber isn't a reskin but Great Cleaver is... even though the attack pattern changed. Or the Slime Crusher...
If you don't want to discuss about it then maybe you shouldn't say anything... it's not a "right or wrong" situation, I just find it hard to believe that people consider it as a new unique weapon, when it attacks the same way a Leviathan does
Edit: You think the obsidian weapons are reskin or not?
We can earn the Obsidian weapons with our effort, the Celestial Saber is only obtainable via prize boxes and thusly is only obtainable to paying players (or those who grind FSC with no life if one gets put up at the AH)
The term reskin means the weapons in question have the exact same stats, and attack pattern. The Triglav and the Frozen Great Cleaver both have the same stats and attack pattern. The Node Slime Crusher and the Mighty Great Cleaver have the same stats as the the Sudaruska.
The Celesital Saber and Sudaruska can both deal Stun but the Sudaruska has a slower swing speed, more damage per hit, a different charge attack, and a different swing pattern..... the only thing these have in common is that they are swords that can deal stun.
The TortoShields and the Obsidian weapons are not reskins. The Tortoshields have different status resists (Compare Grey owlite to Omegaward) and the Obsidian weapons deal less damage but can deal strong poison (except for the Carbine which has strong poison chance while the Sentenza has a damage bonus against gremlin)
Reskin is a term taken from Aeronautical terms meaning to replace the skin of.......
In 3d modeling the skin refers to what colors, pattern, texture, etc that is applied on the outside of a model.
The gaming community has allowed the term reskin to apply not just to the outside of planes but to the outside of game models as well, even to the extent that the models are different but the weapon is the same.
Edit: You think the obsidian weapons are reskin or not?
No, I don't, because they are not functionally identical. But, as you say, neither of us is right or wrong. That's exactly why arguing over the meaning is not interesting.
I just find it hard to believe that people consider it as a new unique weapon, when it attacks the same way a Leviathan does
People here aren't idiots. They see shades of gray. If it is just "Leviathan plus stun", then people will consider it a slightly new weapon, but not an entirely new weapon.
Whether we call it a "reskin" or a "new weapon", the real substantive questions being discussed here are: What exactly are the stats of this new sword (speed, damage, status strength, status chance, knockback)? Does the addition of stun, which is a powerful status, make this sword significantly more useful than Leviathan/CIV?
In short: Yes, we can discuss anything, but some discussions are more interesting than others.
A lot of "new" weapons use old mechanics. Vortexes, brandishes, antiguas that deal poison and shadow damage. Leviathan blades that deal stun fall into this category.
Then there are totally new weapons. Tortoguns, Mixmasters, and Tortoshields all have brand new mechanics. (the stuff you drool over)
Regardless both are "new" whether but some slight tweak of something already in game or a totally new radical design.
Holy-Nightmare, you and I agree, right? There are three types of "new weapons":
A. The new item is functionally identical to an old item. Example: Candy Poker vs. Final Flourish.
B. The new item is extremely similar to an old item, but with some functional difference, such as status or tweaked damage. Example: Obsidian Carbine vs. Sentenza.
C. The new item is qualitatively different from all old items, because it has radically different mechanics or stats. Example: Overcharged Mixmaster.
Everybody calls case A a reskin. Rhagnarock also calls case B a reskin. I myself don't care what we call things.
A: Reskin
B: Redesign
C: New content
My problem, (as well as a lot of people), are new content and redesigns only obtainable through prize boxes.
TF2 is an excellent example when it come to an good F2P model. You can pay to get the new weapons before other people, or you can find or craft it some time later, regardless there is no weapon in game that is only ownable by paying players that doesn't have a F2P version.
Just to clear up Bopp's assumption on knockback:
FoV has the most knockback on charge, and can hit a freestanding enemy (freestanding is where the enemy is not trapped against anything) 3x.
The key to hitting a freestanding enemy with an FoV charge is what position you hit the enemy with. For example, you'll hit a skelly 2x with FoV charge if you hit them at your 12. But if you hit them at your 7 or 8, it can hit 3x.
Also, i would like to see a video of a CIV ever hitting 3x on the charge.
To sum it up:
Knockback has nothing to do with how many times the charge hits, unless the knockback is 0 (against large or stationary enemies). The effectiveness of a 360 charge all depends on where you hit the enemy from.
My issue is twofold-
The pricing, and the principle of the thing.
The expected value of this sword is between 350 and 500 dollars each. That doesn't mean that's what it is worth or that that's how much you have to pay to get one, but it does mean that in order for one sword to exist, SEGA has to receive 350-500 dollars. That's ridiculous, but more so, isn't what I want from any game that I play, MMO or not. Gambling real world money for a chance to have fun is.. not a good proposition.
This does of course, assume that the item has any sort of new mechanic associated with it.
Fehzor, if your math is true, do you have any idea how expensive a gunner update will be?
20 something "reskins/redesigns" and some that can inflict a new status?
Or playing devil's advocate...
How much money they could make if the sold old RSS as a >1% item?
Octaslash, I do know about the aiming of these charges. My sense has been that less knockback means that the monster is knocked back at a smaller velocity. Hence it has a better chance of still being in the hitbox when the next swing of the charge passes by. But what you've said makes me question that assumption. So I'll experiment more, trying to verify that only the aiming matters, not the knockback. Thanks.
I would like to say that by mastering the game's casual aspects and monetizing it properly, they could make their product far more successful than by simply promospamming as they do.
EDIT: Guys, it's just a leviathan blade exactly. The stun stat is a lie. I have seen it and can verify.
EDIT 2: Actually I lied, and apparently the 20ish charges we did in the training hall were just incredibly unlucky. It has stun :()
But only verify with words. I didn't take pictures etcetera.
Well good to know. Now if you'll excuse me, I need to experiment with moving trains and Gremlin corpses.
If that's the case, Legobuild dun lied to me about the Stun thing (which I meant to add) but something interesting is a talk I had with a Gamemaster:
Strong: GM
Emphasized: Myself
The Celestial Saber is almost functionally identical to the Leviathan Blade. I do say almost because there is one very small functional difference that may not be noticed right away.
I assume the thing you're talking about is the Particle Effects? If not, could you possibly explain to me what's new?
The particle effects are a cosmetic difference. There is an actual functional difference between the two swords, but it is a small one.
Ah, had no idea the effects were cosmetic. Is this small function difference a damage bonus perhaps? Or is there something completely new and will you perhaps explain it if possible?
It is not a damage bonus, but I will leave the discovery of the effect up to the community.
This brings up so many questions now.
It's probably the stun, as one of my Guildmasters has it. Besides the particle effects and the slight knockback, stun seems to be the only different thing.
But it doesn't stun. We tried it in the training hall against the bags of monster, and the numbers matched up exactly to that of a leviathan blade. If it DOES stun, it's immensely rare and not worth mentioning, and would almost be a bad thing, as randomly stunning mobs <1% of the time seems like something that would throw me off.
The speed seemed exactly the same and the range looked a bit longer but I didn't test either of those. If it is one, then it's a straight upgrade from the leviathan blade, and that's super crummy.
(off topic- does anyone else find the attitude of players exploring pay to win items for fun to be a bit disgusting?)
"Oh look at me! I have a fancy-looking sword that I bought with real money! I don't care if it's the same thing as a sword we already have because I bought it with money!"
Need I say more?
I'd be willing to test the sword myself if I were able to get it as cheap as I did last time with the Overcharged Mixmaster. For science and what not!
I just question what this new mechanic is unless it has something to do with the Scenario Room involving the blade with the "Map of the Stars."
Or perhaps there's some unique ability it has like killing some enemies under some special revival totem.
It better be a vogdamned reskin of the Leviathan.