If the game were to have this implemented, it would have to be toggled, but the first person camera would have to move in front of the characters eyes and move with them. Now the sitting, height modifiers, and looking up and down might have some issues, cause the devs would be at hells gate with the amount of programming that would need to be implemented. First person should be implemented for the fact, who wants to see the environment of the clockworks from a real life-like point of view? Seriously people, you forget about that. When I have my game on high quality I see the background in amazing detail. Now I'd like to see the ground you walk on with that much detail, I'm sure it has it, but I don't notice it like I do the background. The firstperson would let me see the environment height and what floats, or a bump. I think we all must agree, the boss fights would suck with the 2D effects floating around them, but come on, fighting the Wolvers and Lumbers would be pretty cool.
Please reply to this in a positive way. I want to stay in this fight! First person would burn my computer with the graphics, but I don't care, I want to take that jog through the lichenous lair and see the details.
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