Bombs:
1. Crawler: (extremely large range) once this bombs explosive timer ring finishes, instead of exploding it fallows the nearest enemy within the radius and explodes on touching them. it explodes after 10 seconds of crawling if it hasn't reached its target. it has a poison elemental, fire elemental, ice elemental, shadow, and a normal damage version.
2. Biohazard:(small range) after exploding it creates a yellow poison mist that if an enemy touches it they get moderate poison and anyone they touch after the mist dissipates also gets poisoned. it has bonus damage so the poison hurts the enemy.
3. Powderkeg: (medium range) when the bomb explodes it causes stun, and deals heavy damage. it looks like a powder keg (duh) with a fuse in the top. when the bomb is placed the fuse burns (it doesn't need to burn away, just spark).
4. Crag Bomb: (medium range) after exploding it drives short stone spikes out of the ground hurting enemies and throwing them into the air. they take extra damage on landing.
5. Soul Tether: (range increases with tier) once exploding it creates a ghostly tether to all enemies within its range. it deals shadow damage while the bomb is active, and prevents them from leaving the area until the bomb ends.
6. Grave Digger: (medium range) when it explodes a bunch of zombie hands reach out of the ground and scrabble around. enemies withing the area cannot move and take regular dps. it deals shadow damage. deals bonus damage to undead. anything that dies to this becomes a friendly dust zombie. you can catch yourself in this.
Swords:
1. Duel Cleavers: (cannot use shield with this Sword) they have fast attack speed alternating cleavers to swing. has a 10% chance of causeing "bleed" for 3 seconds. bleed deals damage per second, like fire.
2. Yin: "Yin" is a black katana. Yin deals normal, and Shadow damage and has a small chance of dealing bonus damage.
3. Yang: "Yang" is a white katana. Yang deals normal, and piercing damage and has a small chance of causing moderate fire.
4. Yin and Yang: if you craft Yin and Yang (the separate swords) together you get this. they can't use a shield at the same time as this. it is one weapon. they alternate attacking when swinging and have a combined fast attack speed. they still separately cause fire and bonus damage.
5. Cutlass: deals normal and shadow damage and has a small chance to "maim" (slows target and makes it take more damage). lasts for 4 seconds
6. Spine Sword: it looks like a curved spine with extra long and sharp sides of the vertebrate the crosspiece is an ever larger vertebrate. on kill you have a very small chance of "resurrecting" what you killed and it comes back as a friendly dust zombie. the sword deals small normal damage, and medium shadow damage. it is a large sword like the avenger and hurts anything in a large arc in-front of you. deals bonus damage to undead.
Guns:
1. Flintlock: deals heavy normal, and piercing damage. has to reload after every shot.
2. Seeking Rocket Launcher: it fires a slow moving rocket that tracks the target nearest the curser when the gun is fired (so you can kind of choose your target).
3. Flame thrower: it shoots 4 times a second but deals like 2 damage a second. it has medium range (about as far as the autogun can shoot). it has a small chance of causing moderate fire. you can't charge this gun, instead it just has continuous shooting. it reloads after 7 seconds of continuous shooting.
4. Soul Eater: (its an autogun) it is a small tube with a handle made out of bones. when you shoot instead of bullets it shoots dust zombie breath. it has a moderate chance of causing stun and it deals shadow damage. bonus damage against undead.
Armor:
1. Pirate suit: it's just a pirate outfit with a pegleg (or peg legs as a joke because the knights feet are already pegs) it increases sword damage and attack speed but has low defense. it has normal, and elemental defense.
2. Zombie likeness: its a leather wolver suit that looks like a dust zombie body. it has shadow, and normal defense. bonus defense against undead.
Helmet:
1. three-cornered hat and eyepatch: it's a three-cornered hat and eyepatch. it has normal, and elemental protection. it increases gun damage and reload speed but has low defense. ( https://www.google.com/url?sa=i&rct=j&q=&esrc=s&source=images&cd=&cad=rj... )
2. Zombie head: it looks like a dust zombie head without the eyes so you can look strait through to your knights eyes. it has shadow, and normal defense. bonus defense against undead.
Shields:
1. Buckler: it's just a Buckler. it has normal, and elemental protection. it makes your dash recharge quicker and your shield to regen quicker. it also makes the shield-bash deal a small amount of normal damage but has low defense.
2. Ribcage buckler: it is a shield made out of a ribcage that has normal, and shadow defense. bonus defense against undead.
it deals shadow damage. bonus damage against undead.
why.
the sword deals small normal damage, and medium shadow damage. ... deals bonus damage to undead.
stawp.
it has a moderate chance of causing stun and it deals shadow damage. bonus damage against undead.
pls.
it also makes the shield-bash deal a small amount of normal damage
Shield bash already does a small amount of normal damage.
Again, dual wielding is bad. In any form that isn't cosmetic, it is bad, especially if it takes away your shield. Lockdown games rely on you having a shield slot open (which it always is), so if you take that slot away players can't play lockdown... Or else you allow players to have shields for lockdown, in which case those weapons become way too overpowered because they're designed to not have a shield.
Dual wielding is bad for this game.
Powderkeg sounds like a big angry bomb/irontech destroyer. Not needed.
Biohazard already exists. It's a shadow-poison gun at the end of the catalyzer line. It sounds like a poison+fire mist bomb. No.
Grave Digger sounds like a graviton-styled bomb that deals damage and friendly fire. No thanks.
Spine Sword should not have a resurrecting power. Nothing should. That shouldn't be a thing. The Royal Jelly should not come back as a dust zombie, nor should a lumber.
Other things are just eh or unneeded. Crawler and Craig Bombs sound interesting, but the latter sounds too similar to a shard bomb. Cutlass wouldn't really be too useful but it might find a niche. Flamethrower sounds like fire mist bomb + gun bonuses with hilariously low damage, not really new or useful.