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Dual Wielding Idea

5 replies [Last post]
Fri, 07/31/2015 - 01:47
Nickpar

I'd think dual wielding would be an interesting addition to the game, so I would like to share my thoughts on how it might work.

I believe that dual wielding would only work on guns. This would gives guns more diversity and options.

When entering the dual wielding "stance" the user loses the ability to block, shield charge, dash, use charge attacks, and would have a very slight damage reduction, but not that much.
When dual wielding, m2 is rebound to the second gun.

To set up dual wielding, the user would select a gun and then another gun in his/her arsenal. The first gun picked will trigger the other gun to appear, but not visa versa. This would allow the user to have multiple combinations using weapons already bound. Lets say you have guns 1, 2, and 3. You could select gun 1 and gun 2, then, select gun 3 and gun 1, even though it would be already being used. When hovering over a linked weapon in the arsenal, it would highlight it and the linked gun a certain color. So, for example, gun 1 would be a blue connection, while gun 3 would have an orange connection.

I think a good button to map the dual wielding trigger to is the middle mouse button, or shift and the middle mouse button, so you could switch between single and dual wielding quickly. However, you can move while switching, but it leave you vulnerable because, while switching, you can't attack or defend, so positioning and timing are key.

I hope you enjoyed my ideas, and please, tell me what you should be changed to optimize this.

Fri, 07/31/2015 - 02:51
#1
Mephisto-Philus's picture
Mephisto-Philus
/sigh

*lists many others who suggested this idea*

Fri, 07/31/2015 - 07:27
#2
Holy-Nightmare's picture
Holy-Nightmare
-1

The problem is further overblowing power at the sacrifice of defense.....

Many here already know I am vehemently against Chaos and Black Kat sets..... Adding a weapon mechanic on par with these blights of armors would probably make me stop playing all together..... if not just go and fully withdraw from playing in groups.......

Besides we already have switch shooting which is more defensive and efficient than your proposal, just takes more skill to do...

Fri, 07/31/2015 - 10:33
#3
Fangel's picture
Fangel
Nope.

Dual wielding has been suggested many times, and all it really should be is a cosmetic appearance on a new weapon line.

Shields are also very critical to the game. All advanced combat tactics require using the shield for manipulation of animations and whatnot.

Also remember, not everyone uses the mouse for attack/shield. That's just one of the control schemes.

Fri, 07/31/2015 - 21:45
#4
Fight-Beetle's picture
Fight-Beetle
....

I use a hybrid keyboard mouse layout in which I attack with mouse2 and I walk with mouse1.

Fri, 07/31/2015 - 22:43
#5
Trymal's picture
Trymal
Hmm...

Well, if it WERE made I would say swords and bombs could dual wield as well. Which makes a first no. If it were just guns, everyone would be buying guns, making no swords-men, and swords are EXTREMELY important. But if OTHER weapons could do it to, dual swords and bombs would become powerfully OP. (Especially bombs.)
But, another -1 is, Hall of Heroes. I think that having 2 weapons instead of a weapon and shield to pass Soldier, Knight, Knight Elite and Defender Elite Hall of Heroes (So just Hall of Heroes in general) is a bit... Not that great, I prefer just 1 weapon and 1 shield.
And dual wielding would make either everyone die, or everyone OP. So perhaps not. Sorry. I DO think other than that, it sounds pretty cool. I like the idea of dual wielding, just not sure how it would fit in the game...

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