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Erikcat's list of suggestions

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Thu, 12/24/2015 - 17:04
Erikcat's picture
Erikcat

I have had a few ideas over the course of my SK career, and I thought I might share them. So, here is a list of my suggestions and a brief summary of what they are.

MSI Trinkets: This is both a dream and a nightmare to some players, especially those who play Lockdown frequently. Essentially what these are are trinkets similar to the weapon bonus trinkets, just for MSI.

Gate Map Key: nuff sed.

Ability to gain Status Resistances on a shield via Punch: Because Punch doesn't give out status resistances on shields, I have had to use the same crappy IKO swiftstrike buckler in FSC. This ticks me off.

Recon Spectating: For some reason, OOO decided to make it so one cannot spectate his or her friends when they are a recon in Lockdown. I need this to be removed, especially since all my friends that do play LD are recon gunners.

BUFF BOMBS: Most bombs are very underpowered, which is rather annoying as there are only 3 good offensive bombs which all have boring mechanics. I need shard bombs to be buffed by about 20-30% so they are a viable offensive bomb.

New Forms of Levels and the Implication of the Sleep, Stun, and Curse as major statuses for Levels within the Clockworks: Honestly, I don't even know why OOO has 3 statuses they rarely use in levels. Ignoring the Kataclysm event, I have only seen two curse monsters in game: the Carnavon and the Phantom. I have only seen ONE sleep enemy, the Sloom, which were unfortunately removed from the game. I need these enemies back in the game, as well as more enemies with these statuses!

Medieval Promo: The one type of promo that I actually want, the Medieval Event has an array of different things in it. With a part of it encompassing the terrible Black Plague that killed upward of 25 million, there will be plague doctor costumes, with the mask and robe, a rat flee reskin of the venom veiler, a rat flee reskin of the Maskeraith, and a plague aura, giving the wearer a rotting-flesh sorta vibe. Another section of the promo will focus on the Crusades. With a crossbow reskin of the Gilded Griffon, knight armor, and a new shield that looks like the Crusader shield, with the piercing and normal protection of a Barbarous Thorn Shield, full fire and stun protection, and Sword damage bonus medium. The final section of the promo will be the Mongol section. Including a Mongol helm, which has the damage protection of a Snarbolax Cap, status protection of a Vog Cub Cap, and MSI Low, a Mongol coat, which is essentially the same thing as the helm, and a curved saber that has the basic attack of a winmillion without the projectile and more damage and a chance of dealing the stun status.

Thank you for reading my list of suggestions, and have a good day! :D

Sat, 12/26/2015 - 19:58
#1
Fehzor's picture
Fehzor

MSI

I agree that MSI as a stat could and should be better utilized, but just adding in trinkets that give MSI med would be a bit odd when the armor version of the buff gives MSI low. Really this should come with an armor rebalancing that allows for it, making it a realistic idea.

Buff Bombs

Bombs are actually kind of OP compared to swords and often guns. They have crowd control with no requirement to get close to enemies, which is kind of.. well, actually quite incredible. The problem is that they can only be really incredible, when smaller more mediocre attacks are generally better suited for casual play. This is supposed to be the balance between them and swords/guns, but it has a lot of implications that make it a poor choice in the early game- namely that bombs require charge time reduction to function and start out far worse than do swords/guns... and even with that are only really 'best' when with a group of people to cover for you on smaller fights.

Shard bombs are only poor because of their invincibility frames, which effect future bombs- if you hit with two bombs in rapid succession, the second one will be rendered useless. Imagine if every other swing of your brandish did literally nothing and you had to constantly back away and them charge back in, never finishing a combo. That's what shard bombs are. Their actual damage output is balanced with dark briar barrage/nitronome, with them being harder to use but more damaging.

New forms of..

Yes. I too would like new content.

Gushing about medieval promo

I mean sure, if any of your ideas will be heard and acted upon (since being heard is meaningless and all we've been doing for the last year or so), it'll be this one. If it looks nice and I like it I'll go for it.

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