So I pretty much say this all over the place all the time so I figure I may as well make an actual suggestions post on it.
The biggest issue that Spiral Knights has is pacing. We can argue the forge later but right now I want to focus on the mission system. Early game we are pushed through missions too fast, only to smash into a hall of heroes and completely destroy the illusion of progress. Late game missions move on so slowly, especially since the hall of heroes become more and more of a grind.
Most players who play the game don't even consider playing the arcade because missions turn the game from open exploration into a linear story, and also provide the best reliable farming sources.
Thus, here are a few recommended fixes to make progression slower without limiting playtime:
- Make mission sets unlock when...
- a player completes a certain amount of levels
- a player spends a certain amount of time in game
- a certain amount of time has passed since the last mission set was completed
With one of the fixes above players will seek out other things to do while they wait. They might go into the arcade to farm some levels to unlock the next mission set. Maybe they'll idle in haven and make some friends. Perhaps they'll log off and then come back the next day to find a mail from the spiral order telling them they've been assigned new missions!
In a game about exploration, we are given very little reason to explore. I feel this sort of fix would aide in that.
When I wrote this suggestion I had the idea of making missions unlock in a few different ways myself based on what type of mission they were, since the basic mission structure is as follows-
Of course Fnagle's ideas are fine too. Completing a certain amount of levels, playing a certain amount of time, or some combination of things like that would be great to just get players playing for a while. The important thing is that people play to explore, and not just to get through the game.
If anyone is interested, do read the discussions that my topic generated. They were quite excellent.