The game should allow Bounded Equipments to be traded so that we can also put them up to the Auction House or just give them to our friends as presents, rewards or exchanging.
Trade-able Bounded Equipments.
I didn't want to hijack this thread, but the Topic name was similar to an idea I was about to post.
My thread is here:
http://forums.spiralknights.com/en/node/15334
wait so you want me to wait for that shop and when it comes, you want me to pay for unbinding equipments?! thats just ripping us off. there a lot more better games than this WITHOUT this so=called Binding. sorry man. but thats just bull [crap]
Binding isn't BS, if you don't want an item to be bound to you then don't equip it. Pretty much every MMO I see nowadays bind equipment upon usage.
ya bmqlq they do want to make u pay because of the fools prior to the 5/17 flooding the market with endgame equipment and were ruining this game
if u dont like the binding system go back to runescape or something
yes but every single equipments that i have crafted weren't allowed to be traded even though i HAVEN'T even equipped them yet. so how am i suppose to sell or give the equipments that i have crafted?
All the best MMO's have binding. And no, not with some form of unbinding. That defeats the purpose of playing most games. WoW for example, you get all the best stuff from raiding. You can't sell the majority of it. Why? Because there has to be content, that you can work toward. Other than killing the boss and getting achievements of course.
mhhmm... yes most of the best mmo's have it. but please DON'T compare THIS GAME with the best games because this isn't. im not saying that this game is bad or anything but its just not that good enough. im just giving some suggestions. its ok if you don't remove the equipments binding but the main problem here is the Energy use in this game. i think that almost ALL players of this game feels the same way and do not like it.
guild wars doesnt have the typical binding system and its one of the best mmos around. All equipment can get equipped and still be traded but you have the option of binding it to that character for more damage.... but the prime difference between GW and SK is content. i am sure if OOO develops this game long enough they will loosen the reins a little
you can buy/give/trade equipment up to 3* but if it was previously equipped it is forever bound to you (until the binding shop opens)
Binding items are an inefficient and uncreative way of taking items out of the economy. Blizzard admits this, and that's why they are taking it out of Diablo 3. I reccomend in the long term that a better solution is found to remove items from the economy, such as deconstructing them for materials based on rarity. This will intrigue new players and hook them in.
lol
then whats the point of HAVING it bound in the first place??
so that we can also put them up to the Auction House or just give them to our friends as presents, rewards or exchanging.
prior to the 5/17 update and the AH people did just that, equipment was not immediately bound after upgrading and players made and traded 5* and lower for a profit or just for friends. Alas, this was a problem for you see once someone has reached that point there is little to do BUT make that stuff, which could be done in little more than a week from the start. This in effect reduced the average longevity OOO originally made for the game.
so no this is a HORRIBLE idea. in the future however there will be an unbinding shop that can unbind an item for a price. so just wait for that