Mecha Turret Capsules
After seeing the Mecha Turrets in Jelly Farm II, I like them a lot and think that they are very helpful in battles with large groups of enemies.
I think it should be made into a capsule drop, but slightly rarer than the Mecha Knight Capsule. It would be just like the Mecha knight, except the turret is deployed where a player uses the capsule. I think this would be extremely helpful when battling bosses and in arenas (especially in Tier 3). Tell me what you think. :D
k2homie1

But how would this balance out?
Having an invincible turret shoot constant damage (no matter how low) against any of the bosses sounds like a horrible, game breaking idea!
However, with some limitations, this may become a viable idea.
i disagree with you. it wouldn't be a game breaking idea, the mecha Knights dies if they get hit to much, so why not the mecha turret. they would take damage like a mecha knight but the turret wouldn't be mobile. also the fact that they don't hit every time they take about a 5 second charge time before they shoot and are slow at targeting there next enemy.

Okay, seems fair, but after using them on Jelly Farm, I noticed that they were never targeted by any of the enemies; ergo, they would never be directly attacked. How would the Targeting system work, 1/2 of the monsters go after the turret, giving you some breathing room?

he's saying thet they are attacked as often as a mecha knight.

Oh. Then that seems fair. But what about if you deploy one in the Jelly Farm? How will you know which one is yours? (I already know the answer to this, I just want someone else to say it.)
For one, I'd love to state the following...
POOT TURRET HERE
NEED A TURRET HERE
BUILDIN' A TURRET
That would be really cool. Props for the idea.