Skeletons are pretty ridiculous. In each level I've encountered them there's at least a group of them or they come out of graves fairly close to one another.
Now even when singled out they're ridiculously dangerous. Their single leap attack can carve 3-4 health blocks off a knight.
This wouldn't be a big problem if it was an ability they used rarely. But they use it for almost every attack, and their shine up before doing the attack doesn't occur (they shine and are then immediately in mid-jump.)
They're the first mob I've just been floored by. Even if I get one by itself It is dicey to see if I'll wind up losing half my health.
Suggestion:
Make it so they can't move and do a crouch before leaping. Even if it is only second or half a second this would help, as right now they're jumping while in mid regular shamble.
Or
Have them only be able to do it X often. Either way. It is just that leap attack that's absolutely brutal.
I agree with pretty much all of this! I will make these changes ASAP, unless somebody else on the team beats me to it.
In the meantime, please enjoy some bunny rabbits: http://www.youtube.com/watch?v=TtbrLIwKWWA