Ok so most damaged based fighting games have critical hits, so how about in SK a rare, no wait, VERY RARE chance of getting a critical hit, rare enough so it doesnt make fighting enemies too easy. This could also lead to new UVs, critical hit chance, or critical hit damage. I just think it would be cool be almost dead, last person alive, in a arena, on the last room, last wave, and use whatever ur sword is's charge, get a critcal hit, and completly pwn all the mechas in front of you. ur teamates will love you and give you imaginary slaps on the back.
Of course there issues with making the game to easy and stuff but we can work a way around that.
@Lienhart: i was thinking of the word CRITICAL in big letters over the amount of damage u did to make it obivous, and even if u dont have the damage nubers, u will still see CRITICAL when u attk. I directed this at u cuz u gave me the idea.
i can see this happening but i think the weapon charge crit would get a bit OP