Missions, Quests? A broader incentive?

2 replies [Last post]
Tovvok

Now I know the reason that SK does not need quests is because there is no leveling within the game (other than gear). But Why should that stop three rings from implementing a system where (at least daily) there is a clockwork mission quartermaster who hands out to the faithful knights a mission (You choose the tier) to gain crowns, heat for gear, or maybe even energy? (that's stretching it a bit). Not only would it give you more incentive to delve into the clockworks but it would give you more reason to explore the clockworks and all it has to offer!

Marazo's picture
Marazo
I was planning to make a

I was planning to make a thread about about quests, but ive been procrastinating cuz its gonna end up being an essay, if this post is still alive by then, ill add the link. I was thinking of a really noobish quest. You know the guy with the broken mecha knight? Well talk to him, he will ask for some mats,(scraps, gears,etc.)to fix his mecha knight. You give him the mats and he will give you something in return (crowns, idk really wat else....). I also had some other idea for a more epic quest that involves fighting...but that will come later........

Leinhart's picture
Leinhart
Would definitely be a good

Would definitely be a good way to get people to log on at least once a day.

The rewards could rotate as well. 1000 crowns, 50 energy, rare materials, tokens, etc.