Hello fellow knights and OOO admin.,
I have been playing SK CASUALLY since pretty much it became available in April (so no I am not a noob nor a beta snob). I mainly solo and have seen a huge increase in begging and immature behavior since steam came along. I was busy with grad school this summer so I did not play from late May to mid August.
Now, my opinions:
It was a delight to log on one day and see the Roar Twins. I think the AH was way better than going from arcade to arcade looking for best prices from individuals. I preferred the cost of 5* recipes to be 45,000cr instead of more CE and 25,000cr for recipes now.
Now the recent updates:
I rarely post but I just read that the admin. DOES read what we post, so I will voice my opinion. I think the new masks are GREAT that you can buy with candy tokens. I hope there is an exit or carry over strategy; I would hate to see 74 hard candy tokens in my inventory with no use at all in November. The lockboxes were good in theory, but I feel the accessories were lackluster and you should be able to choose whichever color you wanted when you applied them, not roll the dice. What sunk this idea were the cost of keys. I'd let it slide if you had a GUARANTEE of an accessory if it costs 750 CE (but that is too steep for me personally, I would rather spend 750 CE on many other things). And the same goes with the shadow keys. I'm sure the updates are cool and fun in the "shadow world" but I am not willing to spend the amounts to get a key just for a chance at something new (which also is apparently not guaranteed). I get it, you (OOO) need people to pay with real money so we can all enjoy playing.
My Conclusion:
Three Rings is going down the beaten path of WoW (I hate the comparison too, but it is the most fitting). Three Rings is starting to make things not just for the tier 3 players (like me), but for the elites of the game. You are starting to alienate the majority of your gamers to appease the 1-5% of hardcore players. While you might think this is a good idea since it is probably those 1-5% hardcore players that use real cash, you need to remember that without the other 95%, those 5% hardcore players have little reason to play. Look at the participation charts in WoW after all the elite gear and dungeons came out that only the best of the best could defeat or attain.
Three Rings, you will soon have guilds charging memberships (and key access) to recruits and an elitist (more so than now) sub-population that will have the material, energy, and financial ability to bully others around. When this happens you will cease to be.
I am not saying make everything cheap. I am saying keep things expensive, it keeps you employed. But EVERYTHING must be attainable (even if it is expensive) to all. This rolling the dice does not guarantee attainability. When things feel unattainable you will lose gamers, and fast.
Conclusion:
Keep the shadow keys, I don't care. But make them cost 750 CE at a vendor. OOO is rolling the dice way too much on all the recent updates. Same goes for accessories, just make them cost a few hundred CE or 25,000cr or something. Most will not waste (x) amount of crowns or CE on something they MIGHT get. Again great in theory, bad implementation.
Sorry for it being long, btw.
I personally like it when I see threads like these in the forums because I know I'm going to read a more thoughtful and insightful opinion, unlike the other threads where most posts go the "it's disgusting" and post the same thing as everyone else. Your idea does make sense, and I like the way you voiced it. And I agree with you, the idea was good, they just put it into the game in a bad way.