Enemy Health bars

2 replies [Last post]
Gigagadget

Perhaps a health bar for enemies could be better instead of going like "Omg how many hits will it take before this thing dies?"
Here is how it works:
When a player hits an enemy, there will be a picture of the enemy last hit and it's name and health bar below the mini map.
If it's a boss, the bar will be on the top part of the screen.
Players can choose if the bar is going to be a line that depletes from every hit or pips of health similar to players.
the health bar will change into another enemy if another enemy was hit. IE: *Heath bar of a retrode* *Hits gremlin* *Health bar of a Gremlin*

Heavy-Duty's picture
Heavy-Duty
...

What about only boss health bars? Wouldn't constant changing of the health bar sort of make the graphics of the player screen a bit more choppy, and what if you're attacking several enemies?

Metagenic's picture
Metagenic
What would be the point?

It'll just make the game too boring. I like "SHOOT IT SHOOT IT" instead of "Oh wait, it has # health points left so we can focus on that monster instead".