Stun Bug / Glitch on Player by Trojan or Vanaduke in FSC Levels

14 Antworten [Letzter Beitrag]
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Blitzwingoo

Not sure if this has been posted here before, did a search didn't see anything on the first few pages. I've reported this with /bug three times in the last month or two, but it still hasn't been fixed as of today.

On the FSC levels (I'm not sure if it happens on other levels by other monsters, I primarily do FSC runs), when a Trojan or Vanaduke hits me with their weapons I often get stuck for about 3 seconds before the stun effect comes into effect. Let me make this clear....I get hit, then I cannot move, face another direction, use any vials, pills, nor remedies for about 3 seconds....then the stun effect happens, I can move with the stun animation and the reduced speed caused by the stun. I know that the stun effect is not supposed to make you get stuck for 3 seconds before the stun effect starts, it was not like this before. I can only assume this is a bug that needs to be addressed, because if it's an intended effect of stun from now on....it is totally unfair as I can't even use a remedy to remove it and usually I get wacked repeatedly while I can't do anything and I'm dead before the real stun effect starts.

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Eeyup
T3 Stun

Simply a strong stun having effects. It's normal to get completely stuck for a few seconds when stunned in Tier 3, it's note as Stun Lock. Not a glitch, it's intented. (And you won't believe how fun it is to do that in Lockdown with a Callahan charge :P)

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Blitzwingoo
"It's normal to get

"It's normal to get completely stuck for a few seconds when stunned in Tier 3, it's note as Stun Lock. Not a glitch, it's intented."

It's not normal, as I said....it didn't happen before. It only started happening after a patch a month or two ago. If they wanted a stronger stun for the higher tier, just make the normal stun effect last longer. The regular stun is debilitating enough.

And I do not believe getting stuck is supposed to be intended, look at the wiki description. http://wiki.spiralknights.com/Stun . No mention of "Stun Lock".

This is a glitch/bug, a cheap frustrating one. It needs to be addressed.

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Blitzwingoo
Additional Info about the Glitch

Somebody in my guild mentioned that this stuck stun glitch happens when you're charging a Blitz Needle or AP when you get hit by the Trojan or Vana.

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Juances
Both Ap and blitz lock you in

Both Ap and blitz lock you in place during charge. Stun makes everything happen in slowmotion.
It could really be intended. Your knight looks frozen, but it's actually finishing the charge animation.

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Aemicus
This has also happened in

This has also happened in Lockdown on frostbite when you get hit with snowballs, you get stuck for a second, whether you are attack, charging, or just standing there. Kind of annoying.

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Blitzwingoo
@Juances

No, the AP & Blitz Needle does not lock you in place while charging up to shoot....you can still move while charging. Only the Blitz and other autoguns locks you in place while you're firing the charged up attack. If it really was the stun that was slowing down your locked in placed firing animation, then the firing animation should be playing slowed down and the stars of the stun effect should be shown. Neither of that happens, you're just stuck there like you're not doing anything. This is a bug that needs to be fixed.

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Kurapika
No bugs here.

This is actually intended. I have had this happen many times as I was charging up my Blitz. Once you are hit by a Trojan it releases your attack, thus locking you into place.

I am 90% sure that this is intended, and not a glitch.

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Nicoya-Kitty
I've never been stuck in

I've never been stuck in place due to being stunned. The only time I get stuck is when zombies do their glitchtastic jump and bite move.

And I do get stunned plenty, given I run FSC with miracle/greyfeather gear.

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Blitzwingoo
@Kurapika

I'm not sure how you can conclude that since it has happened to you many times that this is an intended feature. That's like saying "my game crashes many times when I open the energy depot menu, therefore it's intended".

If the stun animation (stars) was shown on your character while you were stuck, then maybe that would indicate possibly it's intended. However it does not show the stun animation when you're stuck, it shows it after you get unstuck. This suggests that it's not intended, but rather a glitch/bug.

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Trying
well how about you put on

well how about you put on some stun resist armor like the jelly set or plate mail set and see if that still happens to you

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Blitzwingoo
@Trying

Good suggestion, I'll have to try this when I've saved up enough tokens for the Ancient Helm & Armor (I usually sell them off & I haven't been doing that many FSC runs lately). So I guess if it doesn't prevent getting stuck, then it's definitely not related to the stun and stronger evidence it's a bug. If it does prevent it, does that mean it's not a bug? Still doesn't explain why the stun animation comes after being stuck and why the wiki has no mention of it. Also doesn't explain why you don't get stuck when you get hit other times while not charging to shoot.

I feel that it needs to be said that OOO should be testing and fixing their own bugs (or at the very least let us know if it is intended, not intended, or if it's being looked into). That's what they're getting real money for.....where as I get nothing for my time & efforts. I've already reported the bug 3 times, made this thread, and addressed each counterpoint here. Meanwhile I have no indication whether they've even seen any of this. I don't feel this is reasonable lengths a player must go through to have a bug report addressed.

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Round-Shinigami
I never get stuck in place by

I never get stuck in place by stun, I can always move. At the same time I don't use blitz/AP to kill trojans, only Levi charge.
It could be related to blitz charge - when you get hit, you "release" the attack and the game just gets you standing still (same thing that happens when you release any attack using autogun line of weapons).

Basically, its a bug related to intended feature (standing still when using autogun). The bug is unintended, though. If you're not shooting, you shouldn't be locked up.

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Blitzwingoo
After some further testing...

I found that I only get stuck when I get hit by a Trojan when I'm shooting a charged attack from my Blitz Needle. It doesn't seem to happen when I'm in the middle of charging nor when I'm fully charged but have not released the attack. So the bug seems to be related to getting fixed in place while shooting the charged attack of the autogun series (and probably the antigua series too). The Trojan attack (probably due to the combination of the stun effect) doesn't cancel the fixed-in-place charge attack in progress....where as regular attacks from a Slag Walker does cancel it.

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Blitzwingoo
They still haven't fixed this

They still haven't fixed this after the recent patch. I'm convinced it's the stun effect not cancelling the fixed in place charge attack as a piece of roof on the Vanaduke level hit me and stunned me causing me to get stuck in mid-charge attack.

I think I'll have to submit a report to a GM in game as this bug doesn't seem to be getting their attention.