WE MUST BE HEARD!!! GET THESE IDEAS IN THE GAME
Okay, I've had enough. I've counted thousands of threads repeating over and over the samethings. The admins have yet to work on these. We must push them forward!! They are:
1) Pets
2) Guild Hall Improvements
3) Two handed weapons/daggers
4) Simulation Chamber
We'll begin with the pets. Pets would provide help in clockworks similar to mecha knights. They could be purchased buy the petmaster (obviously for large sums based on the type). For example, a defanged wolver would cost about 10,000. While that may seem much this pet would constantly aid you in battle. That's worth a lot. A scenario suggests that pets may be coming soon. I hope people continue to vote yes on the questionnaire area on pets.
Guild Hall Improvements are probably the knights biggest currant need. Some ideas include a guild bank, an event board, and different themes. The guild bank would allow players to deposit crowns, ce, and equipments for group needs. These could be regulated by the guild masters and officers. This next one is for all the guild masters. How many of you have spent hours trying to send letters to everyone in your guild. The event board would be visible by all players and new events would also appear in the new hub section. Finally, different background themes could be added based on achievements (ex. forest theme for guild defeat of snarbo, furnace for vanaduke) and personalized symbols and colors to appear in the colosseum.
Two handed weapons would completely alternate the game. They would take the place of the hammers and troika series. Positives: massive damage. Negatives: no shield, slower attack. Still this would be a great addition. Daggers would contrast the two handed weapons. Instead of a shield a dagger would provide a quick, low powered attack. It would be very similar to the current hunting blade. Pros: quick attacks, good combinations. Cons: no shield, low damage.
Finally, the simulation chamber, The Sim chamber would provide a simulation run of an arena in which you can test new skills and tactics against the opponents. Their would be no reward for defeating monsters. The sim chamber would be located in either the advanced training hall or the guild hall. Another possible idea is to add it t the colosseum. Each knight or knight group would enter an arena and see who can win the most phases of monsters increasing in difficulty.
These ideas must be heard. Please reply to this thread to gain more attention from the admins or rally the streets of haven. These improvements must be added!!!

-^^^
-Did you read those threads carefully and see WHY the people were against them? If this idea was pushed forward, then they better have been counter solved from the previous threads.
-Thanks for summing up the popular and downed threads.
-BTW the 10k you put o a defanged Wolver, that's cheap.
-Two Handed Weapons would hinder certain Lockdown classes, fail to provide safe points when enemies are aggravated, and weaken the already slow enough weapons to not allow a player to shield with a slow, heavy weapon. I want to keep my Khorovod and SHield, thank you very much, while I feel these families could be buffed.
-Pets and 2H weps should not come through as said. Pets perhaps should only be cosmetic and rather expensive (Perhaps 50-100k and over) while 2H weakens the slow (which is a weakness already).
-Guild Improvements, I feel, could be pushed forward a bit more. Not too much to leave out Lone Wolves.
-Simulator, anyone?

All of these should be the least of our problems.
It amazes me that multiple people will make threads and want to be heard about adding things like PETS to the point that they have a SURVEY QUESTION about PETS. PETS.
How about new tier 3 content they have yet to make since the start of this game? Content that is enjoyable, not shadow lairs. (i did not say fun, I said ENJOYABLE. you pay 1.8k ce to go down, you do not expect JOY, you expect one-time success and an award for the rich at a big cost)
Or maybe how about balancing the game? bombers having all this elemental gear for example. No, we couldnt care any less about new content or needed balancing like AP or Sent, we'll just completely blow that idea off because what we want is PETS. PETS!!!!
So now you think that you deserve to "WE MUST BE HEARD!!!"
Don't worry! OOO is using you all as decoys because all they honestly want to do is add things like change-able personal colors. That is ALL they care about, balancing the game would mean angry people because some people are screwed for the better yet some things would REALLY help people, like these split guns being made pure. Because you are all used as decoys, you WILL get pets, JUST like you got your personal color. More things to distract and make OOO's little playerbase happy and unaware of true problems.
If we were to focus on true problems with this game, how about making survey questions pertaining to lagging gear? to having new content finally? Don't worry, even if that were to happen it would do nothing.... all we care about is [freaking] pets and personal colors....

1. like was said b4 pets should only be cosmetic. and they can like cling onto you or stand on your shoulder.
2. Guild hall improvements YES
3. no 2H weapons or daggers. we are knights and the main thing about being a knight is having a SHIELD.
4. and a sim chamber i do like. maybe being able to try out equipment we dont have so we can see the damage of it or how we will like it.

of course you like it. you love cosmetics, just like OOO adding shadow lair gear. Real things hat ARE important don't matter. period.
Joke's on you, these idea will never make it into the game because it would cost OOO some $$$ and it would mean required effort and care from them.
Okay like the points pets and two handed weapons. But no one has anything against sim chamber or guild hall improvements

Dude, don't ask and bring this thread back up. Pets, two handed weaons, and guild hall improvements are unimportant. you should be more worried about the actual game (balancing and new content)

Okay Rawr, I think you're completely against all the above ideas. What do YOU think should be fixed hm? At least Titan listed his. Player peeves are getting fixed. at least.

If weapons like the Troika require to be two handed to use, all for the same stats, they'd be useless. But, if you gave two handed weapons something more, then they'd be much more appealing. Something that makes the player not need a shield to protect themselves properly. Here's an idea:
Crushing.
Crushing goes along with Piercing and Normal as physical attack types. Crushing breaks the defense of enemies, and causes some damage through it, meaning you'd be able to damage the Snarbolax while he's on the offense, albeit only slightly, granted you're using a Tier 1 weapon. Guardians will have to have backup when fighting
However, I don't entirely support the forced two-handed thing. How about give the player the ability to equip it two handed, giving you the Crushing bonus, but you can use it otherwise and keep your shield, although vulnerable to someone who chooses to exert more energy into offense than defense? Then you keep weapons like the Troika one handed, give them more power for being used with two hands, AND you can have NEW weapons that require two hands to use, that specialize in Crushing damage.
Not to big of a fan of the daggers, though.

heavy duty, i have a thread called "changes to help balance armor" or maybe its "changes to help in balancing armor" im not sure you can fish it out.
We need to balance things atm. not waste out time with adding a very hard to balance thing like DW or 2h

I don't really care about pets or two handed weapons, but what I think the Guild Hall improvements and a simulation chamber need to be implemented. Especially a PVP simulation chamber IN the guild hall And btw, Rawrcake, a sim chamber happens to be content, not cosmetic.
The simulation chamber in the Guild Hall could be a place to train new recruits in PVP and general fighting, and there could also be an option where you add monsters of your choice. This could give a chance for new players to have the benefit of a higher tier player guiding them through both fighting monsters in the clockworks and fighting each other in Lockdown, without the higher tier players having to spend mist or CE to take them through the clockworks, or crowns to help them in Lockown.

Stuff, content all the way. The game needs more ways of contacting friends. The Guild Hall is empty all the time and the guilds are extended friend's lists. Why not create 4* and 5* versions of armor that only goes to 3*. I'd be interested in seeing a full Proto armor set. How about having set bonuses? A way of encouraging players to use an armor set would include bonuses; for instance, the scale armor set (the 3* and higher), since they appear to look like chain mail, they are much lighter compared to other armor. So, how about a running speed bonus for having the helm and body armor? Like a 10 - 15% increase in running speed.
Just some new ideas to add to already existing content is a plus too.
I think that pets should be cosmetic. Like we could tell OOO to like program a really cute puppy or something to cling on your back. Then you could pay lots of CE to make that pet able to help you. Like trinkets, but living.
Rawrcake just so you know pets ARE being added. And it will make them huge amounts of money too. Knowing OOO they'll probably make you have to pay real money for a pet or guild improvements. (If admins are reading this, this is a bad idea please don't make us pay real money!!!)

You do know there are a kabillion pet threads out there -.-
If you want to be heard, don't spam. It's just disrespectful and annoying.

OH GOD NO, seriously, a two handed weapon that lacks the ability of blocking attacks is USELESS. I already faced a jigsaw valley only using a sealed sword without a shield, it was terrible, since i'm not good at dodging (good thing a T3 guy joined me).

Does not equal spamming. Some others would rather have new content that involves combat or exploration of the Clockworks.
no spooky. orangeo said i was spamming and i don't understand how.

Because the topic of pets has come up so often. Sorta like CE threads. Lol.

Should pets be treated like accessories, or more like mecha knights?

What's everyone's problem? Look, pet slots, or anything like that DO NOT WORK. It's broken as hell. I agree that they should be more along the lines of mecha knights.
Summoning pets is the only valid battle pet idea there is. They just can't be equipped to you when you start. NO. You have a summoning platform equipped as a weapon, and charge it similarly to a bomb. You will also gain a movement debuff while charging, so be VERY careful. When finished charging, you release a "PET" that will fight along your side. You can only summon ONE thing with this platform, so be wise. Also, I believe a separate class should be made for "PET" users.
Pets would provide help in clockworks similar to mecha knights
lol uh-oh