if three rings wont make shadow keys cheaper or make doors permanently unlocked or something like that then perhaps to make shadow lairs a bit more accessible the echo stone at the sanctuary should be used like an unbreakable key for that shadow lair so once someone has finished rabid snarbolax and got to the sanctuary they could unlock the rabid snarbolax gate whenever they want without a shadow key.
shadow lair fix
It seems really dumb to keep spending over 1000 CE on a key that gets destroyed,even on sale.If you fail,it's a big fat waste of energy. This idea will hopefully help.
Just one key is needed to get into shadow lair. So, if i got clearance, what stops me from getting groups of three persons to the shadow lair, then leave and no ce was spent that day.
only ppl with clearance would be able to go in if its opened by clearance.
This would-
-Undervalue the shadow lair items and shadow keys, which are supposed to be hard to attain, and not as a replacement for FSC.
-Allow for extensive farming of crowns, beyond even what FSC allows. This would make the price of CE sky high, and it would make the game MUCH harder for new players because of it. Eventually, this alone would kill the game, unless OOO made another large crown sink to make up for it.
-Further undervalue all boss token items, which are already being farmed for en masse. Twice as many tokens = twice as large a price drop, especially with snarbolax items, which only cost 10 snarby coins....
-Further seperate the community, by extending the "Tier 4" players whom already fight shadow lairs regularly.
Do you really want this?
Fehzor I totally agree on you because im need to get to T3 which means I have to farm for Crowns to farm for CE increasing CE prices will slow/hinder my efforts to get to T3 in that case I will have to ragequit!
but new content shouldn't be for only the rich, or friends of the rich.
that still kinda mess up the game. tho isn't CE prices already messed up, it used to be 3k for 100 Ce
Like gaining clearance?