Make the player-counter in pvp more detailed (Tier and server)

I started playing T1 Lockdown during the steam promo, and after it ended it hasn't had much traffic. What makes things even worse is that there are now 2 servers (don't get me wrong, I am very grateful for the EU server!), so even though there might be over 100 people playing lockdown at a given time I have no idea how many are on the EU server and in which Tier they are in. I'm considering playing in T2, but I'd have to make new gear for that and without knowing how many are playing this might be a bad investment.
If you could make the counter more detailed, specifying how many are in which Tier and on which server, this would help me and many others determining the best times to play Tier X Lockdown on XX server. Now, I don't know about the coding and if this is difficult to do, but if you can already get this information easily, than a simple change in the PvP GUI would be all that's needed, right?
Thanks for reading, and reply if you agree!

Do you play on the EU server, Nicoya? I'll only take your word for T2 being reliable if you do :P

US server, sorry. I was under the impression that the lockdown system would join you on a cross-server game if a local one couldn't be found, but I might be mistaken.
I know I've randomly joined EU-server games when jumping into random parties in the clockworks.

guilds cant play cross servers so I would assume random team is not cross server

I'm t3 and after midnight it's 15 hour queue for you unless you are willing to play on the lagfest US server with 350 ping. For some reason this game amplifies lag in the lockdown, people swingin their blade 20 squares away from you facing in another direction just might be lethal
Getting into a T2 lockdown game is very reliable, unless you're trying to play at an odd hour of the day.
But yes, the player count really needs to be separated out per tier, or even just limited to the tier you're currently in.