there is one thing that i really think makes spiral knights less fun... no dual wielding! the sheer benefits of it would be Enormous! circling your enemy, an antigua in one hand, a blaster in the other. blam blam!!! and... fighting vanaduke would be practical, because you could hold a cold iron vanquisher in one hand, and a glacius in the other! the only weapon that has anything like dual wielding is the nightblade and it's alchemy improvements. please, give this some thought though
dual wielding (admin this is actually different from other suggestions like these, scroll to the bottom.)
Dual wielding is something i've actually thought of. Would be neat I guess.
I'm trying to imagine the animation of some things such as dual wielding FFs.
Double Bombing... Graviton + Electron... OMG!
Dual-weilding, makin' the game ever more about aggression and removing any hope or possibility of the game from being defence based.
Yeaaaah, who knows shielding and tactical play, let's just turn it into another hack'n'slash.
you will never live through a shadow lair
another scrub requesting dual wielding katanas GG
what if you atacked like this: W1(weapon 1) 1st attack W2 2nd attack W1 first/thrid attack S2 1st/3rd/4th attack and so on.
The Striker is similar in how damage is dealt. Do you really want something that lame more widespread?
first off neodasus i hate katanas, second off i like the sword+gun combo in a lot of games, and well can anyone say thier shield has been their biggest lifesaver ever?
dirt it is not lame, i agrre that it is too overused, but that's because it is very, very helpful
You underestimate how useful a shield is in this game. It's not like you can just tank up all that damage in higher tiers and walk out in one piece.
and since when could you dual wield a Nightblade?
you wouldn't, because technically the nightblade is two weapons
I would pay so much to be able to dual wield Argent Peacemakers or Sentenzas...
mostly i wanted to dual wield guns. having a gunstringer set, I know that you don't need a shield very often if you are a gunstringer, so dual wielding guns would be very handy, to do twice the damage
"and well can anyone say thier shield has been their biggest lifesaver ever?"
You are not Tier 3 if you ask that... or been cornered due to a Trojan charge where the only way out alive is to shield bump it away enough so you can get away before slams its axe down.
And the Brandish lines are nothing like 2 weapons. There is the regular attack and the charge attack, just like every other sword. The charge for them just has a distance that it goes, much like the Sealed Sword and Spur lines.
~Gwen
I don't understand why people do this. Have ANY of you taken a swiftstrike buckler against vanaduke? Try it without using your shield and then tell me how it went for you. Further, what exactly are you going to do in arenas where 8 high level gun puppies start filling the room with shots? It's impossible to get out without any damage without a shield (I'm pretty sure they plan it that way) unless you are wielding weapons vastly superior to the level you are in. Shield are an important mechanic in the game necessary for your survival, get used to it.
By the way Arkate, you ever consider any consequences to dual wielding guns? Like say the fact that it would take you more than twice as long to reload and that shooting like that is inaccurate?
"A Triglav in my right hand and a Sadaruska in my left!" (Teeters forward, Falls on face)
There should just be a couple two-handed only weapons that are specially designed for this purpose, rather than trying to force the current weapons into a style that they weren't programmed for.
i didn't want all weapons to be dual wieldable, because yeah, holding a triglav and sudaruska would not make sense. or, maybe there could be a trinket that allows you to use your shield slot as an active weapon slot, that is always active? or yeah, special dual weapons like dual caliburs (which frankly, would have as much knockback as the leviathan put together.), or dual antiguas?
@ Arkate You mistake another sword for the nightblade's sheath. I don't think they explain it but if you actualy look at it you can tell that it is one. As to why it is the only sword with a sheath ask the devs.
This is not at all any different from other dual wielding suggestions.
Stop lying to me OP
/suggest cool dual wield idea
/ignore lack of shield arguments
???
/profit
I scrolled to the bottom and there was nothing different, the same Overpoered stupid suggestion....
RAWR! Oh wait a dinosaur!
Duh its the only solution but you would be support I guess..
I play this game kinda like DDR. Making it based on walking backwards and shooting would be like playing DDR with one button.
Oh, and this is EXACTALY the same as EVERY other suggestion about dual weilding. I mean it's almost copy-pasted. Almost as bad as pets fourms.
To be frank (not my name), I'd be ok with a single weapon that is technicaly two parts. Like two antiguas with three shots. Basicaly just an animation change. It might look awkward with a sheild though.
Yeah, this was the exact same as every other suggestion on this topic
EDIT: Just go play skyrim to dual wield >_>
@Iron
lol +1
Make an armor that allows for dual-wielding guns!!! One for antigua line, one for alchemers/magnus etc.
Lets just put it the easy way...
Dual-wielding means no shield. No shield may work in T1 and T2 but in T3 it will get you killed. Nitro, Levi Blade, Polaris, a badly timed shield bump can knock enemies into you so that you have to shield quick or get hit... and that's just the things right off the top of my head. This is even more an issue for pure Gunners as they have nothing to push back mobs (pure meaning only brought guns... you have no sword for knockback, and your shield got replaced).
No shielding also means you are not going to be able to shield cancel through various animations leaving you a much wider window when you're vulnerable. Even if your shield is broken you can shield cancel... that can't be said for no shield equipped. Seriously, go try it. JK is a fairly commonly done area that every regular player knows like the back of their hand, go in there with no shield on at all. Or Dark City, since that is an area a large part of the player base openly fears (and amusingly is harder then JK).
~Gwen
IF shields weren't so essential to this game.
I'm not going to elaborate any further, I think Gwen's done that for me. As well as most other players who know how useful a shield is.
Tier 3 regardless, do you think it's possible to fathom Shadow Lairs without Shields? No shield cancelling, and no defences whatsoever? I don't think so..
Might be a good CE Sink though, since people will need to revive 100X more (epic sarcasm).
~Sev
it could work like the nightblade sheath, the shields are those hanging ones, so you can still hold a weapon
I don't really understand you from your latest post, but from what I gather, you're saying a shield is attached to the sword...?
he means that the shield is stuck on the arm, not held by the hand. the nightblade proves that. http://wiki.spiralknights.com/Nightblade
why you gotta jump to conclusions?
i am going to duel wield my grey owlite shield and my volcanic plate shield and be untouchable.....
I guess he means that in his suggestion, you can still hold a shield while dual wielding.
if they did make a two handed only weapon, they could let you shield on ur back like dem gremlins.
would be neat. but not really practical for sk.
if you put your shield on your back like a gremlin, you could block all attacks by facing a wall........
if you put your shield on your back like a gremlin, you could block all attacks by facing a wall........
yes it is, happens a lot around here.
Only thing I would like dual wielding for is for use in animations for Spiral Spy, I don't support it been actually implemented in game.
So dual wield weapons, and shields at the same time? Then that's what everyone will do, swinging everything everywhere. Why don't I equip my gran faust and DA, and just walk through every level swinging?
break the game
Of course that would need major thinking and creative skills, but the posibilities goes from split weapons to double shielding, which in my eyes seems like a great feat for a party to have.
Maybe if someone is soloing, a balanced set would be needed, but in a party having someone with more defense, speed and/or damage can be proven more fun and certainly would force people to work together.
Maybe its time to stop looking at people who want dual wielding like katana-mongers and samurai-otakus and open your mind to the other posibilities.
I actually made a thread about something and included the dual wielding issue, but I am still waiting for more replies to work on it and polish the whole idea.
Ok. Sick of people automatically assuming that Dual Wielding = No Shield, and that you are going to try to waltz into a level with 2 [powerful and already balanced without being dual-wielded] weapons, such as 2 DAs or Caliburs or "Insert Implemented Weapon Here".
Fallenhope did mention that the nightblade proves that the shield is stuck to the arm, not held in the hand.
Orangeo came up with two antigua's with 3 shots each.
Apart from that, all of the posters are coming at this thread with the typical "I already know everything about dual-wielding, and I'm not going to try to think of anything new to help the situation".
So, I'm going to present some revolutionary dual wielding ideas:
DUAL WIELDING SWORDS
Twin Daggers, new weapon brought in specifically for dual wielding. The two daggars are a set and take up one equipment slot. No other sword can be dual wielded. Shield is attached to the arm, so blocking is still possible. Each dagger does 50% of the damage of a normal weapon of the same speed, such as a cutter, each dagger strikes 5 times each, alternating. Therefore we have a new weapon that looks awesome, and doesn't alter the balance or mechanics of the game at all. (because it's basically a cooler* looking version of the cutter)
Now, I know that this is just a duplicate of a pre-existing weapon, but that's because this is just the template for how dual wielding weapons should work.
*Personal opinion
DUAL WIELDING GUNS
Like Orangeo said, two guns that fire similar to the antigua, with 3 shots each. The two guns would take up a single weapon slot, and again, no other normal two guns can be dual weilded. Shield, again, is attached to the arm, so can be taken. This means increased burst DPS, but a longer reload time. (or 4 quick shots then pause, as opposed to the antigua's 5 normal speed shots then pause)
Genius idea! Ninja-ishness + dual wielding = BEST WEAPONS EVAR!!!!!!!!!!!
"if you put your shield on your back like a gremlin, you could block all attacks by facing a wall........"
That's what gremlins do...
"Orangeo came up with two antigua's with 3 shots each"
Bear in mind I was considering it one weapon, in one weapon slot. I'm 100% against dual weilding game mechanics, but 100% for dual weilding animation. You seem to get the idea. Though I'm perfectly cool with flaming threads like this becuase it's purely spam.
If Gunners could Dual Wield, I could just Imagine the Mayhem a Polaris could do...
Yeah that's right, most of the mechanics are terrible, but i just want to see the dual wielding animation implemented and not look completely stupid. :)
That is what i was meaning by one weapon. The twin daggers would just be a reskin of something like the cutter, deal exactly the same damage but just look like you're carrying and slashing with two swords. Your second weapon slot would be free.
that's not the worst, imagine a full FSC party dual wielding Blitz Needles in the throne room
or a full RJP party dual wielding Biohazards with Polarises
duel wielding two Argent Peace Makers how simple is that
"mostly i wanted to dual wield guns. having a gunstringer set, I know that you don't need a shield very often if you are a gunstringer, so dual wielding guns would be very handy, to do twice the damage"
I would never ever consider dual wield more viable than being able to shield bump as a full gunner.
(sees that last three comments completely ignoring my comment and just assuming the regular stupid dual wielding concept)
As I said in my above post, all of the posters are coming at this thread with the typical "I already know everything about dual-wielding, and I'm not going to try to think of anything new to help the situation".
Read Post #42.
1. This Belongs in the "SUGGESTIONS" Sub-Forum. SUGGESTIONS. http://forums.spiralknights.com/en/forum/7
2. This has been Suggested Many, many, MANY Times & It will NEVER be Implemented, EVER.
3. http://youtu.be/q1OzyNerM1k?t=6s
EDIT: New Link.