Does anyone agree that they should create a Crown Amplifier. this would really. help me and anyone else achieve buying armor. it should be like for a day. or certain hours. and cost ce to purchase just a thought. have a great day.
Crown Amplifier
Next he's going to want a CE booster, only gives you 100 CE per run!
Let's help OOO obliterate the economy!
-1, in case it wasn't obvious.
~Sev
This game needs more crowns for paying members, and less CE for those who are F2P. I 2nd this. It should cost a decent 1000ish ce, and should get you thirty percent more crowns for a week or two.
No, p2p's get Ele passes already, which are instant Profit. JK runs are worth 9k instead of 9k-CE costs.
Crown amps on top of this are something that WILL allow prices to finally breach JK payouts, which will kill the game's economy.
Not a chance. No. Never.
The guy who posted is obviously an Internet Trollzor who needs to be burned immediately in a flame war
(I am joking btw, unless one of u really feel like it.)
@Fehzor
Yeah, that's a great idea. Piss off the majority of the playerbase. You, sir, are a genius. I don't know why OOO hasn't invited you on to their development team yet. I can already see the ideas you would bring, such as making CE cost a flat rate of 10K cr, having a monthly fee to play, and putting a giant arrow over people who don't pay extra that says "I'm a cheap ass!".
A week or two Fehzor? Let's see 1000 ce= 6500(varies)*10= 65000. You make maybe 10000 on FSC run (just that part). .3*10000= 3000. 65000/3000=21. One week with 21 FSC runs to recoup you losses not to mention the fact that you won't always start at level 23. Also ignoring the fact that people who pay money don't always farm and the fact that many people who pay are not tier 3 many people are not going to make a significant profit.
Also, CE is worth crowns by itself so spending money already can make you richer hardly needs anything and if they wanted a "Crown BOoster" they would just sell crowns to you, hardly a good idea to encourage people who are paying money to burn out themselves trying to make the most out of something before it expires which would not be good.
To elaborate, there are two types of boosts. Really short ones and long ones. None of them are designed so that you feel pressured to play to make your money's worth. For example, Krogmo coin only gives you recipes and materials and trinkets. hardly a profit maker and they only last one day so any player can do it for a day and not feel horribly stressed about making the most of it. The other types are heat and slots. Heat hardly pressures people to play more (and i doubt many people buy it) and slots last a month and the benefits are there but no one feels stressed to make the most of that time since it costs little and expirations simply means not using trinkets or weapons till you buy again.
By the way Jethro, let's do some basic economics. If you can make a profit from Crown amplifiers, that increases everyone's wealth because they have to be in this zone where people are willing to buy them for an hour but also make recoup losses they made buying and then some so realistically, they would cost less than 50 energy in order for you not to just sell that CE. Thus everyone's wealth increases because everyone will buy these amplifiers, more people will be able to buy armor. Hence increased buyers leads to increased demand more people can compete for an armor, the price at the auction house will rise. You won't benefit.
Why on earth would I make ce cost a flat rate? I could jack up the price way higher by-
-Decreasing the payout of T1 levels to 1/5
-Increasing the number of tokens needed to earn snarby items
-Increasing the payout of T3 levels by about threefold
-Removing shadow keys from shops
-Making featured auctions, lockdown and Punch buyable only with ce
-Making UVs only have a chance to show up when crafted with 4/5s or more ce rather than ME.
And why would I want to put an arrow over people? I could easily just make them slowly get stat decreases every month they don't pay... The first month maybe a nice easy negative ctr low, the next a negative movement speed low.
Now stop trolling me.
And I'm not a sir...
@Diabound
You're right, it should probably be more like a 75% bonus, for about 500 ce. That'd make it definitely worth buying in game.
@Fehzor I'll strop trolling when you do.
And I believe you mean "I'm no ser..." if indeed that is what you were referencing.
Welcome to Wall St. Goldman Sachs (those who follow this idea positively).... When would you like a bailout from OOO?
Oh wait, they're giving you a crown booster... all well...
When did games go from earning your way by grinding through levels to WHAAAAA! I PAY MONEH GIMME MORE CRAP!
Seriously? Seriously.
Next up, the weather.
crown amp + elevator pass = economy dead