This is a repurposed thread originally made to ask how to save models in SpiralSpy. Said issue was resolved and now I am repurposing this thread to contain the various things I've scrapped together so far.
Here's a list of the things I have come up with as of the latest update.
Hideous Horrible Gremlinlisk
Thwacker Babies
Dementia Phantom
Wrong Bomb on Seerus
Armor Meshing filler
Varnakk+Tin Cans
First Person Shooting filler
Damelizionne (Elite+Lesser)
Teaser Filler
Communication Bulwark(filler)
Tesla Coil filler
Tin Elites
OH MY GAWD A DECENT LOOKING PHANTOM IN SPIRALSPY!!!!11!!
Lots of guns and some descriptive text.
Atomicationatifier
HORRIBLE FASHION SENSE AAAARGH MY EYES I'M BLIIINDD
Pet related stuffs
Gremlin Professor Gawfern
The Maskers
The Crimson Guard(Preview)
The Crimson Guard: The Propaniac
Viddieyow!
Video: IT'S MAH LAAAAHFE, IT'S NAOW OH NEVAUH
The Crimson Guard: The Triplecrosser
The Crimson Guard: Pyke + 2nd Batch Preview
beep boop random scraps
Tumblr recap
Roarmacopter
Spotter Balloon
The Soldier
Buildozer
Pod Walker
Maz Hatter Suits
Sorta Future Tommyguns and some other stuff
Wherein I cement my status as 400% done
CREDIT TO:
Spiral-Spy: I'm quite sure I speak for Happyapathy and every other spiral spyer out there when I say that you spawned a whole new genre of fanwork. To quote Happy, "please come back :,C"
Happyapathy: for motivating me to take up Spywork. Stay cool, bro!
All readers: For reading this thread and (possibly) giving me your feedback.
NO THANKS TO:
Powpowpowpowpowpow
Little-Cloud
Xplad's SpiralSpy stuff (Latest project: Flamethrower thingy with actual realistic flamethrower effects)
Well, I've done what you said, except I can't find a way to restore the model. Can you explain how?
Never mind, i figured it out.
Now take a look at something I scrapped up.
WHAT HAVE I DONE
Have some thwacker babies.
http://i.imgur.com/HI9Xi.png
The gremlinisk is mildly terrifying in a hilarious sort of way, but the baby thwacker is ... well, I'm not sure whether to give him a hug, or scold him for being naughty and THEN give him a hug. XD Probably the latter.
Thanks, Tev!
Now for something I just got around to uploading.
GAZE INTO THE EYES AND YOU WILL BE DRIVEN MAD WITH DEMENTIA
Also, words cannot tell how much I can shake this screen. Only pictures. Or video. Or first-hand experience.
AHHHH!!! The EYES! THE EYES!!!
/cries pitifully
I haz realized something.
You must have shown that picture to Jm a while ago.
@Atgatg
There was a lack of Durr and he refused to clarify.
---------------------------------------------------------------
Anyway, as generic filler-slash-comic relief while i try to get over my crippling laziness and upload images and come up with backstories and such and such, Seerus strapped on the wrong bomb the other day.
quick shoot him in the back (fastest boss fight ever)
Still trying to overcome crippling laziness.
Armor meshing provides interesting results
Bumping this up in preparation for some badass 'bot pictures, as I am taking a break from my fanfiction for the time being.
Also I had tons of other Spy stuff in store but I lost them along with my old Windows XP system. To top it off we lost the graphic card so I had to use the laptop to do anything in SS. And the worst bit is I can't see some weapons and characters.
Yup. Crappy life.
So I threw together some construct characters a while back and here they are.
Varnakk: A twisted Lumber hell bent on removing the reins from the Crimson Order. Meant to be nothing more than a test of a new artificial intelligence chip, Varnakk quickly went out of control, assimilating several security constructs and some weaponry from unlucky Knights, along with several other Clockworks debris. During its travels, it created some minions out of Mechaknight remains...
Tin Cans: Droning minions created to ensure Varnakk's survival. They are hardwired to make sure that Varnakk escapes every battle alive. They wield...
Chainrippers: Spiral archaeologists excavating in areas outside Haven discovered several crumbling, old schematics for a strange weapon called a "chain saw". It featured an engine that powered a chain of slicing blades and was used as a tool to fell plant life and a cliche murderer's weapon. Varnakk used stolen blueprints to recreate them as best as it could. The Chainrippers tear through next to anything and emit dangerous white hot sparks. Truly a force to be reckoned with.
Group Picture
Signing off~
I completely suck at using SS. Oh, well. Better late then never.
You made a stopmotion using SS and you suck?
Good luck convincing me.
Fine. I honestly think that Varnakk is kind of lame and ugly looking but his Tin Cans are very cool and well done.
Varnakk...was actually a random idea to slap whatever I could onto a Silversap while making it look like something that could kick arse. What exactly is the ugly part? The zombie head? The hat? The sawblade? The general messiness?
Tin Cans were rather easy to make, removing the texture of the MKnight's head and screwing around with some other stuff. FUNFACT: Accessories get all screwy on Mechaknights for some reason.
The shield is actually a heavy plate shield with the 2 star texture, and the Chainrippers were just brandishes with a Roarmulus cranium on the hilt that were stuffed full of chainsaws. Thanks, though!
FUNFACT TWO: The following share a basic body frame
Vanaduke
Slag Guards
Trojans
Lumbers
Also I like messing around with animation effects. Like Tin Cans flipping around in the air and exploding in fire.
I'd say Varnakk is rather ugly mostly because of the "general messiness" as you say.
Yeah, I'd have to agree that Varnakk is a bit wrecky ... but I'm such a stickler for matching colors that his multi-colored accessories may be the problem for me.
I do really like the Tin Cans, though.
Well, I guess I can't do much for that because I'm already planning to slap on a cannon or two which will prolly add to the messiness. The only thing that's stopping me is the fact that I can't view the mortafire launchers properly on this stupid laptop, so...yeah. I've been planning to scrap up some more characters, though, so maybe you guys could come back in a few.
Canned Bread likes what you've done with the place.
Xplad...
I only have one sentence to say Pow told me to tell you...
The pics are nice, but you in general suck.
Obviously butthurt from not getting in my fanfic is obvious.
Just delete your noobish fanfic. DELETE IT.
Pow posted this.
Blindingly obvious that you and pow are the same person.
Also, noobish?
I have been in this game since May 2011. I have missed only a single month of public release. I've watched the world as we knew it blown apart by the 5/17/2011 update. I bear scars of normal damage tier two wolver bites and I carry memories of every turret being a gun puppy.
My calibur has countless dents from when Gun Puppies didn't turn on you when you were near and were basically free crowns for a calibur wielder.
I am a piece of history.
A small piece, maybe, but bigger than you.
P.S. You could've created a new account for Cloud and have had a seperate mist tank from your paid player status. But oh well too late.
we just use the same account.
We both typed this, Pow the title and Cloud this whole comment body.
We use the same steam account.
Pow posted this as he owns it.
At first, I didn't recognize the thwackhammer from that angle in the second picture... I was all: "what in the world is he holding?!"
>INTEL BRIEFING<
Welcome to today's presentation. I, as the speaker, will educate you on all there is to know on the dangerous mechanical bombers that go by the name of the Damelizionne.
The Damelizionne are dangerous construct demolition workers. They carry large amounts of small bombs that pack a strong punch. Intel video feed shows that they move extremely fast and are very hard to catch.
VARIANT 1: Lesser Damelizionne
Lesser Damelizionne are the rank and file soldiers of the Damelizionne squads. They are fast and come in large groups, but are extremely weak, around four shots should down one. Upon sighting, do not attempt to pursue one, call for a squad authorized to hunt down these maniacal bomb droppers. Several of them can level large buildings in seconds. The shrapnel from their bombs can hurt, so pull it out immediately.
VARIANT 2: Elite Damelizionne
Elites are the equivalent of a squad commander. Judging from video feed, they have much more bomb capacity than a regular Damelizionne.
The module on their back contains several mechanisms that boost durability, speed and bomb attack power. One can prove more than a match against an entire squad of knights equipped with the best equipment. However, they tend to be vulnerable to accidents, and many have been caught and dismantled due to them accidentally running into an obstacle.
-STRATEGY-
Never engage one head on. They never come near to enemies without booby trapping the area surrounding themselves, so stay away and keep an eye on your surroundings. Look out for their signature red bombs. Their bombs can be disabled(read: destroyed) if hit enough times. Swords, bombs, guns, it doesn't matter! Just break it before it goes off!
That thing in their left hand is a trigger. Once they push the button, all the bombs they've armed and planted will go off, starting from the ones nearest to the trigger when it is pushed. A gunshot can break the trigger if aimed correctly, but more often than not, it just results in all the bombs in the area blowing the whole place (clockwork)sky-high. Just try to knock it out of their hand. Everyone will feel better that way.
The bomb bandolier they wear has a high chance of exploding. If you've got the element of surprise, aim for the bandolier!
Upon sighting a large squad, do not engage, flee the area immediately. If engaged, many of them will slip away and plant bombs in the surroundings. There's always another area of the Clockworks to pass through, anyway. If there isn't then the Gremlins should be abe to fix it.
--ENDNOTE--
That pretty much concludes our lecture. On a side note, these bombers seem to have one and only one objective: Blow things up. From what Spiral technicians understand of their AI chips, they're hardwired to blow up an area of the Works, which is apparently selected at random every few weeks. Sort of like a "cleansing" squad, don't you think? Strangely enough, recon videos also show them in combat with gremlins, which means they're either made by something that isn't a gremlin or they're just constructs gone rogue. I highly doubt the latter, though, I mean, what are the chances of an entire class of robots suddenly going haywire? Anyway, good luck, and may the odds be ever in your favor.
>BRIEFING END<
HAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Cloud posted this.
OMG QQ I NO GET IN HIS FANFIC RAEGE QUWIT
THIS NOT ROLEPLAY THREAD BUT WTF FDSFGGHJKS
Haha, sweet ... it looks like the picture was taken through a security camera or something.
I heard Five Iron Frenzy were recording new content since last November and I was like squeeeeeeeeeee
And the effect just randomly happened when I zoomed up close in mspaint. Can you guess what is in the picture?
Lol ... what? I didn't know they were still recording. XD
Well, it's neither sort of previously-posted Damelizionne, so I'm assuming it's a new ranged type. Hmmm ....
...I'm wondering whether it's one of the things tearing people apart in your story.
They broke up in '03, so yeah, I only found out like today. Didn't matter, I was still super excited.
Trumpetttssss~
Also, yes, it's ranged, and there's gonna be lots of barrels. LOTS OF BARRELS.
EDIT: Also, it's not from my story, but I've planned an enemy for the story with a...psychological twist.(read: It'll probably scare the guts out of you if it attacks you in real life.)
The Communication Bulwark
It's like a shield that can also project comlink video feed. Live and in technicolor! It hurts when you bash someone with it, too.
---
Kora: Knight! What's happenning?! The screen keeps crashing into this gremlin over and over again!
---
Also Tevokkia, any thoughts on the Demos? I made the accessories a uniform color since you guys seemed to be bothered by messiness...
Also I laughed at that picture of the mustached Fallen Crown+Tabard guy on Spiral Vogue.
...I sorta like it. Now if only the eyes were a better color..
I laughed when I looked at your communication bulwark ...mostly because of your Kora quote.
They do look a little better now that the colors are a bit more uniform. And I kinda' like mustache guy, too ... but I couldn't tell you why for the life of me. XD
Also there's something that may be of use to us against pow/little cloud
http://userscripts.org/scripts/show/105854
I've already blocked all of Little-Cloud's posts! Now I can pretend he's not there.
BZAAAAAAAAP
This filler brought to you by the awesome powers of debuff_shock_connect.
The knight in the image will play a role in a fanfiction I have planned for the future.
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Find the *You suck* part in it and my other message.
P.S. Do, there is no do not nor try.
P.S2. MUROOOOOOOOOOOOOOOOOOOOAH! *chomp*
I saw your name as most recent poster and I was like wtf did he do now
then I realized I am using the SK forums ignore script, set to "kill" for your posts.
ha ha don't care
I read his "message" It says (I quote), "You Suc. Snarby will eat yo|_|."
That shock looks like it hurt.
I was going to make more teaser pictures but ah fork it.
Tin Elite
If the Tin Cans weren't enough of an obstacle, Varnakk has commenced production of Tin Elites.
These deadly troops are incredibly agile and wield rotating arm cannons. The main barrel fires a deadly laser, while the smaller ones fire bullets.
Attacking
Their forceshields use cutting edge technology stolen from Battlepods to provide unparalelled protection.
Weapon really rotates, thanks to the epicness that is rsrc>item>weapon>bomb>blast>model_cm-orbit.dat>edit
"Turn on channel seven at a quarter to eight, you see the same damn thing it's just a different day"
future fanfic spoiler alert
Southern Blight
I sure hope you haven't closed the model Edit panel for your character yet cause if you have then god help you, cause next time you click it your character is going to revert back to the default grey.
If you haven't done that...
1. In the model Edit panel look at the top for 'File'
2. Click that, then click 'Save As...'
3. Save as (something).dat
4. Remove the current character in the scene (program doesn't automatically replace the old unsaved model), and place the one you just saved