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Create a new reward specifically for the clockworks (think token items)

32 replies [Last post]
Mon, 03/12/2012 - 05:15
Fehzor's picture
Fehzor

Ironclaw Munitions Factory is still played. It gives about 1.7K cr for the 2 levels prior to the boss, which is about 1000 cr less than fighting the royal jelly gives, but more importantly, it gives boss tokens used to buy a plethora of items, most of which are either useful, or cool looking, or some combination of both. Thus, players still run it, despite being able to fight the jelly palace, which would allow them to craft their armor faster, and make more crowns to spend on items.... At 7200 cr for 100 ce, this means that for the 3 levels in ironclaw munitions factory, players lose crowns to play the game. Not only will playing the royal jelly make you more crowns, it will make you crowns period. And as I said above, people continue to play through these levels for the amazing token items they can gain.

Missions are the same way. With infinite jumps to a more profitable version of FSC and Jelly King, there is very little reason to waste your energy on unprofitable runs in the arcade gates that don't give you very much. The arcade gates don't give prestige, or crowns (unless you're on mist or have an elevator pass), or recipes or anything worth getting, and as such, very few knights venture into them.

In order to rectify this, I'd like to propose giving the clockworks something of an advantage over the mission system. The missions will always have the advantage of being easily available, and a nice way to make a quick buck, but the arcade needs something too. All I'm asking for is a new piece of gear, or even a piece of costume armor that is only available from playing in the clockworks. Even another reskin of an existing armor would be nice.

One could argue that the arcade gates have the wheel of fortune, and the recipes for boss token items in it, but neither of them make up for their lack of straight up crowns. Lockboxes are far too rare to be found reliably, and recipes (given that you find applicable recipes regularly enough) take time to sell, and cost you crowns if you overprice them, or fail to find a buyer. There is also Gwen's argument from another thread- that lower ranked players don't have access to the HoH, and that this will keep Basil in business. This doesn't hold up too well though- players can just wait till they get to the correct place in the game.

Implementing something like this would not be hard at all. Adding tokens to clockwork levels similarly to the mask fragment after Seerus or the shadow lair materials and then placing prizes for them next to other token items should not take too long, and reskining a weapon or piece of armor shouldn't be too hard either... I've even seen armor reskins by fans (like voltail armor) that could easily be used as costume, or even as actual armor. And how hard could it be to duplicate an alchemer or haze bomb and make a "stunning alchemer" or a "Toxic brandish" type of weapon?

All in all, I'd hate to see the clockworks phased out of the game... like they are now.

EDIT:
Another idea that was brought up in the discussion was to buff the things that are clockworks-only, namely Danger Rooms. This could be quite instrumental to pulling this off well. Add danger rooms to all clockworks levels, and make them hold the tokens, preferably with a 100% chance... and give them out at subtowns/basil. I like this.

Mon, 03/12/2012 - 05:29
#1
Juances's picture
Juances
~

You know, we'll play the clockworks for a week at most, win everything and return to missions, lol

This 'solution' is too small and temporary.

Mon, 03/12/2012 - 05:45
#2
Fehzor's picture
Fehzor
Its not so temporary if the

Its not so temporary if the items take a ridiculous amount of tokens to get, and are worth it, or are worth selling. 200 clockwork levels for a 2 star sword wouldn't be too bad, or good.

Mon, 03/12/2012 - 05:52
#3
Juances's picture
Juances
~

Or just put temporary stuff like trojan disguises.

Mon, 03/12/2012 - 09:25
#4
Blue-Phaze's picture
Blue-Phaze
TL;DR: The new Missions

TL;DR: The new Missions System might make the Clockworks be abandoned.

Agreed. It has way too much advantages over the Arcade although I'm sure we wouldn't need exclusive tokens/costumes to fix that. If only a fraction of the rewards was given to those playing missions, the Clockworks would shine again (simple as that). Yes, it would make most players rage, but the problem itself would be fixed.

Mon, 03/12/2012 - 09:35
#5
Serell's picture
Serell
Sounds nice. How about, when

Sounds nice. How about, when everyone goes from depth1 to depth 8, 1 token. depth 9 to depth 17, 2 tokens. depth 10 to uh... i forget just the end of T3, gives 3 tokens. And like 300 tokens + an item = a reskin of that item. Example : Leviathan + 300 tokens = Cursed Leviathan ( same as leviathan, just has cool curse thingys ).
It would also be nice if basil could sell something else besides recipes, like once every 100 times (maybe it should be rarer?) you see him and he has a basil-only accessory. It would be nice to have some other way of getting accessories, and these accessories could not be found in lockboxs. Also, since the accessories would be really hard to find, they could sell for a lot. Or maybe instead of accessories, he could give small costumes pieces? Like something like a bombhead mask but different?
Also, one last suggestion, what if every time you see basil he is in need of a certain material, which you can give for maybe like... 20 prestige or more depending on the material?

Mon, 03/12/2012 - 10:22
#6
Softhead's picture
Softhead
+1

I thought, only rhings that the arcade has over missions are:

Danger Rooms

Scenario Rooms

Token Reward recipies

Subtowns

SL

Terminals

And other things I don't remember....

How about this:

Danger rooms have exclusive rewards over Missions

Scenario rooms have exclusive mini bosses(Sloombargo, Oiler Baron, Carnavorns)

Subtowns have exclusive places/NPC/Items

Promote SLs when you gain T3 access.

Have Terminals have alternate Stratums similar to SLs, but are like The Silent Legion(has a 'Fallen Knight' Boss) and new ones (Vampire boss, Gremlin Ghostmane Depth).

Mon, 03/12/2012 - 11:47
#7
Schattentag's picture
Schattentag
It's been done before, so why not now?

We all remember the great Punkin King and how ridiculously annoying/fun it was to have to repeatedly dive into the Clockworks to grind up candies for masks. I think it shouldn't be too hard to have more stuff like that now.

Mon, 03/12/2012 - 17:09
#8
Zxeroadvent's picture
Zxeroadvent
@schattentag

Ah the pumpkin king... the very figure that drove me to the point of insanity trying to get the candies I wanted...

Pumpkin king(PK): hey little boy... want some candy?

Zxero: eh... sure? got any sour candy?

PK: Blows up while Sweet candy rains from the sky

Zxero:...

Mon, 03/12/2012 - 17:11
#9
Schattentag's picture
Schattentag
Ahahaha

I know that feel! The first time I actually beat him in all my pure-bomberness I ended up getting like 8 sour and 2 sweet. It's experiences like these that will make the Clockworks fun again, though! Think of all the people raging together at the Punkin King. It will be glorious!

Tue, 03/13/2012 - 12:51
#10
Serell's picture
Serell
:o

I've never done the pumpkin king b4 :o
Is it awesome?

Tue, 03/13/2012 - 12:55
#11
Zxeroadvent's picture
Zxeroadvent
@serell

It was fun the first 30 tokens. But after that all that kept happening was my #8 post. Call it bad luck, but he never gave me the candies i wanted. :(

Tue, 03/13/2012 - 13:41
#12
Softhead's picture
Softhead
I hate that B@*****!

Never got a Mask!

I wonder if he would be reintroduced?

Tue, 03/13/2012 - 13:51
#13
Zxeroadvent's picture
Zxeroadvent
@Atrumvindex

If he ever returns... ill be ready...

Tue, 03/13/2012 - 14:03
#14
Severage's picture
Severage
@Zxeroadvent:

If he ever returns...

He better not give out the same masks.

~Sev

Tue, 03/13/2012 - 14:12
#15
Zxeroadvent's picture
Zxeroadvent
Indeed

I vote for a Vanaduke, Devilite, or A Jelly CUBE head ;D

Or he can stop being cheap and give us weapons. (pumpkin bomb...?)

Tue, 03/13/2012 - 17:55
#16
Serell's picture
Serell
nooooo9o

Oh I hope he givers the same masks next time,,I really want a spookat mask >.<

Tue, 03/13/2012 - 19:00
#17
Schattentag's picture
Schattentag
@Serell

I'm sorry to say that if he had the same masks next time, there are people who would be disappointed - people who already have all of those masks. For example, I would be quite disappointed if I got 10 sweet candies from the Punkin King because I would have no need for them. The other thing is that it would be like if they made Rose Regalia available from Vatel or something.

My guess is that for something like this to really give people incentive to run in the Clockworks more, they would have to cycle out the token rewards every once in a while - perhaps once a month?

Tue, 03/13/2012 - 19:40
#18
Tsubasa-No-Me's picture
Tsubasa-No-Me
:O

Combinations...

The first stratum of a tier gives one Gear token, the second two. So 3 tokens per run.

Danger rooms should have a box in the center that has a 5% chance to have another token. Combine the with possibly 8 danger rooms a run...

Special token vendor in the Sub towns, at the very start, no clearance required. One at the Core as well. They sell one of the following:

A weapon or Armor. Starting at 2* or 3*, to get the higher version you have to trade in one of the lower versions. E.G. a 2* shield and 350 tokens gives you a 3* shield with the same UV's. 3 lines per month. Could be used to implement unheard of weapons and or armor...
Costs:
1* 75
2* 200
3* 350
4* 600
5* 850

An accessory, Random... only 3 per month.

Transformations... Pay half the cost of getting a weapon from tokens, change a Levi into Scissor Blades for 30 days. Or something else... :D

All i can think of ATM...

~Tsu

Tue, 03/13/2012 - 20:38
#19
Serell's picture
Serell
What if they brought back the

What if they brought back the old items and added new items?
I really want that mask =/

Tue, 03/13/2012 - 22:51
#20
Fehzor's picture
Fehzor
Updated the OP to reflect the

Updated the OP to reflect the ideas of a few of the posters above... namely on danger rooms, which I liked.

Wed, 03/14/2012 - 02:48
#21
Softhead's picture
Softhead
@Fehzor

Add a Punkin King like man who gives out Crowns, if not the tokens.

Wed, 03/14/2012 - 03:01
#22
Diamondshreddie's picture
Diamondshreddie
jeezuz...

have a stranger that you find/free who gives you tokens you can use somewhere in the sub-towns ...

for vog's sake put the cool bombeads there for tokens too!!! ... i really want a bombhead , and i dont exactly find luck ... anywhere... especially lockdown ._. ...

Wed, 03/14/2012 - 03:03
#23
Severage's picture
Severage
@Diamondshreddie:

Nooooooooooooooooooooooo!!!

Don't devalue mah pwetty pwetty bombheads.

~Sev

Wed, 03/14/2012 - 03:07
#24
Diamondshreddie's picture
Diamondshreddie
aww :(

fine ._.

i will be forever bombheadless ... a bomber without a head

Wed, 03/14/2012 - 03:16
#25
Severage's picture
Severage
@Diamondshreddie:

You can always buy them from Sullivan...

For outrageous prices. =3
Or....

The Featured Auctions.

For absolutely ridiculous prices.

~Sev

Wed, 03/14/2012 - 03:29
#26
Diamondshreddie's picture
Diamondshreddie
sev....

i have a ruby and golden that i rage grinded for ... so Painfully stressful

but theyre just not... cool enough, compared to the other bombheads available :/

particulary the eyes >_<

Wed, 03/14/2012 - 03:30
#27
Diamondshreddie's picture
Diamondshreddie
BUUU

this topic is about the great ideas that will make the arcade more desirable over missions... my stated idea would sure do it for me :1

Wed, 03/14/2012 - 12:12
#28
Serell's picture
Serell
@Diamond : Play BN and bribe

@Diamond : Play BN and bribe krogmo for a chance of a REALLY cool bombhead mask.
(....hehe, you'll have to rage bribe krogmo for a couple months for one of those cool bombhead masks...)

Wed, 03/14/2012 - 13:25
#29
Severage's picture
Severage
@Serell:

Not so, Serell.

I got 2 Lovely Bombheads and an Emerald Bombhead in the same day from bribing krogmo, and I never put a single unit of energy into the bribes. lol

I played about 60-ish LD games that day though.

~Sev

Wed, 03/14/2012 - 15:16
#30
Serell's picture
Serell
I PLAY BN HALF THE FRICKIN

I PLAY BN HALF THE FRICKIN TIME ON SK, AND A GOOD 1/3 OF THE TIME OTHER PEOPLE FILL IT, AND I HAVE NO BOMBHEAD MASKS!!! NONE!!
HOW THE ------ i think ima leave now, before i unleash my full rage >.>

Wed, 03/14/2012 - 15:40
#31
Mk-Vl's picture
Mk-Vl
ld theres a higher chance of

ld theres a higher chance of goodies

Fri, 03/16/2012 - 00:41
#32
Softhead's picture
Softhead
Clockwork Challenges?

These challenges are like the Punkin' King sets and is only found in the Clockwork Tunnels(and status version in the Arcade.

Challenge of the ordely: A black Pit boss who resides mostly in Fiend CW and Devilish Duggery levels. He will be in a office and when encountered will say:

"Oh I am such a rush. I really need to fire some employees before Lunch."

Player asked for some tokens.

"Maybe I can squeeze some time in."

He summons 20 Devilites and you are forced to kill all of them before Time runs out.

you will gain 5 tokens if you beat them all. 3 if you beat ten and 1 if you get less than ten.

The tokens give out costumes. The tokens are called Urban Gears.

35 Tokens: Cyan Horse helm.

35: Cyan Guardian Robe.

The same set as wardens wear, but a cyan colour.

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