So Team Swap is a Colisieum game that is very similar to Lockdown. However,There's a unique twist! When you kill a person on the other team,that person is now on your team!However,bear in mind that this applies to everyone. If you get killed by the other team,your switching teams,and now your stuck with thaat team until you get killed...again. This may be extremely confusing,but that makes it fun! The game has a few ways to end:
1.The timer runs out, and the team with more players wins!
2. One team has all the players in it.
3. Too many people(about 5 or6) lag out, disconnect,quit,or go afk
Timer:6 players is 5 minutes
8 players is 7 minutes
10 players is 10 minutes.
12 players 12 minutes
The reason I put rather long periods of time is because more time is usually more fun.
Of course,if you don't openly participate,you will result in no prizes.
Prizes are a regular Colisieum prize. A Krogmo Coin or 2, Every two players there is, there will be a + 75 crown reward. 200 crowns to enter. Map size will be as big as a lockdown map. So basically,play it as if it was LockDown,but keep in mind that every kill you make results in making your team stronger.
Special PvP Game:Team Swap! Surprised that no one came up with this idea yet...
Although the concept sounds ok, it'd pretty much be fighting a losing battle. It would be very difficult to win once the enemy team killed two of yours. Normally it would be more or less even with you killing each other and whatnot, but it'd become much more difficult for the losing team to make a comeback, being shortstaffed.
Good idea though, but I'm neutral to this.
I suppose there could be a variation on this. Like when a kill happens the two players involved switch teams, but the game prize is allocated to a single person with the most kills. Therefore it would be something like a co-op and competitive game and you have to contend with constantly changing teams (and people "stealing" kills).
A more straightforward deathmatch mode would probably appeal better though.
@Psycodestroyer I know it would be harder to win if some of ur team got killed,but that doesn't mean auto lose. You can use any strategy. If the other team got some ashtails,and you still got vog cubs, well lol. There isn't anything wrong with picking them off in the dark.
@Niichi yes that would be a gud idea,the killer and the killed swap and most kills gets rewards.Well,1st,2nd, and 3rdcan share prizes,like in Blast Network.
Ummm how about the obvious exploit:
One team sacrifices itself so everyone ends up on one team. Then everyone wins and we get infinite crown profits, easy rewards etc.
This premise for this idea is too flawed to make it feasible..
Why does everyone want more versions of Lockdown?
See the post by shadow equinox.
@Milkman Erm..did u read mine? If you don't openly participate,you won't get rewards. I thought this out.
There is no way of checking if you openly perticapate(You have dishohnored the coliseum!) move and let yourself be an open target.
@Milkman Erm..did u read mine? If you don't openly participate,you won't get rewards. I thought this out.
Say there was a way.... You could be the best player of the entire match, but a little mistake at the end will simply screw you over.
And we have the opposite, a noob may get killed at last second and switch out to the winning team.
Isnt that obvious enough? For this to work fairly we shouldnt have any reward/bribe system at all, wich in turns makes the idea sound even less appealing for the masses.
@Milkman Erm..did u read mine? If you don't openly participate,you won't get rewards. I thought this out.
How bout for it to be somewhat even the team with less people gets bonuses while the team with more people gets nerfed?
AvB teams
5v5 normal
4v6 team A gets MSI low and B gets MSD low
3v7 team A gets DMG increase med and B gets decrease
2v8 team A gets all around defense bonus med and B gets decrease
1v9 lone person gets everything maxed increase while B gets everything maxed decrease
@Shotjer
I don't know why you haven't figured it out already, but even though you wouldn't get rewards "if you don't openly participate", the game would STILL be unbalanced. It would only make the stronger team stronger and the weaker team weaker over time. Can't you see it?
I'd rather have it as Niichi suggested. Both players swap teams, so they instantly balance things out in a "real-time-auto-balance" fashion.
I like the auto-balance thing better. Too many times I've been on a team that has no chance of winning against the other. I think we should have the option for normal or auto-balance.
Nope, I'd rather make it the only option. Your idea, as it is now, wouldn't do anything other than piss off players on the weaker team.
You can't really say if someone openly participated or what...
For example, lets say one team has a bunch of Chris clones. The other has a bunch of noobs.
The Chris clones, all go by instinct, for damage, and ambush the noobz.
5 seconds later, everyone's on the Chris clone team, and everyone wins. The game ends so fast, you can't tell. :/
scenario of a gameplay
8 vs 8
one player killes other player, now...
9 vs 7
OH NO! more deaths!
11 vs 5
cmon!
12vs4
YES! WE GONNA WIN THIS! MORE FAIR!
10 vs 6
CRAP!
14 vs 2
and then...
15 vs 1
TEAM wins. Everyone wins except that one man band team D:
do u really want this game?
"If you don't openly participate"
And who is going to decide if you've 'openly participated' as you say?
My reaction
No hard feelings, but this seems like a really bad idea in my opinion.