create a trinket that allows us to switch between weapons and reload faster. any thoughts?
trinkets.
There are so many things wrong about this thread that I am unable to write a response addressing the issues; instead I will skip to the grading.
Effort: 1/10
Creativity: -10/10
Detail: 0/10
Mechanical applicability: -10/10
Profits Three Rings: 0/10
^ Dont be so bad, there's at least 1 point of profit. He'll buy it.
Blandaxt, if you haven't figured it out already, they're saying that this would be completely useless.
And so am I.
-1
Having positive points does not necessarily mean I would buy into it; 1-2 on Effort means they have a couple sentences in the post, nothing more.
i would like to hear your thoughts. all ive heard so far are some animals yapping away and not actually comenting on anything.
All creditblity lost.
This idea doesn't make sence.
Switch weps depend on the server and don't speed up.
Reload, It think they made reload so Guns don't go from Average, to OP.
-1.
Blue said his thoughts.
Infact we all did. the idea is rubbish. Please read for once..
You want a comment? I'LL GIVE YOU A COMMENT.
They REJECTED your plain and NOT THOUGHT OUT IDEA for being PLAIN AND NOT THOUGHT OUT.
You switch weapons in the space of half a second, and reload under a second. It's literally 'Click*-reload'.
You didn't specify what, how, or ANYTHING ELSE.
AND YOU HAVE THE GALL TO CALL THESE POSTERS ANIMALS!?
THINK before you Post ANYTHING from now on. Don't just Throw up any random thing from your INTESTINES out onto the forums!
In fact, DON'T BOTHER.
GTFO of the forums RIGHT NOW.
if there was a trinket to make you to be able to reload faster, then you be able to have faster waves of attack instead of the simple 2 second reload. and being able to switch weapons faster means that you can quickly attack an enemy that is charging towards you. going to what atrum said, blue said nothing about switching weapons depending on server, please get your fact straight. if the weapon changing speed depend on the server, then ill have to rethink my idea. oh yeah psycho, i didnt read after the first sentence, get a life man.
remeber code blue?
I tthink we need to bring in code Bland.
"oh yeah psycho, i didnt read after the first sentence,"
This proves you aren't old enough to be talking with us big Boys/Gals on the forums. Shut up & Leave. Forever.
Blandaxt, YOU get a life.
You aren't even LISTENING to ANY of the posts here. Your attitude is 'U no support me! I No listen 2 u!'
The things you so desperately want sped up take place in a FRACTION of a second ALREADY.
LISTEN to the people around you.
@Atrum: I concur. Commence if you please.
whther they take a fraction in a second doesn;t they cant speed up? and if you know programing which i dont know, you could change the program to make it faster.
- "LISTEN to the people around you" i only listen to you when your talking facts. anything else is uneeded. so guys like iron, leave ur not needed.
Yes, I did share a thought when I said your suggestion would be useless:
If I'm not mistaken, recharges are made faster by ASIs, we wouldn't need another bonus with that same purpose, in that case.
Switching weapons are already fast enough, and this proves my point.
im sorry i didnt explain it in more details blue. i meant also to add that the trinket would only be used in the dugeon because when im fighting mass turets, i would like to have a trinket that lets me reload faster and a trinket that let me swiftly switch to another weapon when i want to retreat. i dont think its a bad idea.
i know your against it, but i cant see the part when i am surrounded by a swarm of monsters in the arena and i am still reloading my blaster so i can switch to to my calibur to escape alive. i think it would have come very useful there.
I have to say, these threads and the reactions are just hilarious.
For 2 and 3 clip guns, you can fire 1 or 2, THEN switch.
Now I am bemused....
but the reload time added to the time it takes to switch still pauses me enough for the monsters to rip me apart, so i have to come up with a way to reduce that time in order to survive.
Attack Speed Increase Trinkets/UVs.
The drawback of guns is the lack of surface area effect and the reload; decreasing the reload would make guns overpowered. If you are unable to survive with the reload as it currently is you are not using guns properly. Before continuing your threads I recommend becoming more familiar and experience with existing mechanics to improve your competence, therefore improving your ideas when balancing and creating content.
Do you want bombs to be usable without the charge as they were in beta? No, they were balanced to force users to charge before being able to attack for the sake of balance. By removing a balancing feature you are suggesting regression, not progression; your posts ask for the developers to undo their hard work for personal gain. Once again, you are acting selfishly at the expense of everyone else.
Attack speed for guns helps avoid the reload if you know how to use the gun; clip size varies.
oh so the attack speed module can reduce the time? i thought it just make me have a faster blade or faster shooting.
"oh so the attack speed module can reduce the time? i thought it just make me have a faster blade or faster shooting."
Great, now you know you can have what you want, and that ends the discussion. Please, move this thread to the Graveyard. ^ ^
Edit, then Go to that list of selections, go to graveyard.
Please be a hero and do this...
You do realize it takes almost no time to switch weapons right? If you don't have time to not attack for less than 1/4 of a second then you are doing something wrong. If you feel vulnerable during the time where your attack has to reset/you have reload don't use a full attack/clip, even if you have to wait/reload you can put your shield and wait for it to end and your shield comes up at the end of that vulnerable period, when you shield you can already have switch weapons and have the next weapon out with the shield. You can also hotkey the specific weapon slots for faster swiches. As a bomber i like to charge then switch weapons during charge. Faster switch time would be horrable for me because what i like to do is charge, switch weapons mid charge and determin if i actualy can use that weapon that i switched to right then, if i do then i wait a fraction of a second before trying to use that weapon, but if i decide to use the bomb more i can quickly start charging again to keep the bomb out after releasing the first charge.
the reason why people don't like you on this forum is because you come up with ideas and don't check history/ignore it and try to get your idea out there and you don't like if people don't like it. Part of making an idea is accepting what people have faults with and trying to change it to where people like it, also being able to accept that it may not be good (keeping an open mind).
i have an open mind, just not enough patience for people who cant just coment whithout saying im a stupid noob and what not. if thats all they can say, then i dont need to read it.
The reason they do it to you is beacuse you do it to them when you ignore what they say, I did not read what they each said to you at first but i'm sure they put up reasonable arguments and you just ignore them/tell them they are wrong and that makes them mad.
The first thread it started with, some people declined the suggestion with a simple -1 or simple comment. He replied for us to actually comment on it, because "all he heard was a bunch of yapping animals' or something.
Personally, I've had a bad opinion of him since.
I rage posted in return, then added the comments on how it was not a good idea he so desired, then he tells me he didn't read it and told me to get a life.
So yeah. I mad.
You're kidding, right?