Reduce clip size for Pulsars

45 replies [Last post]
Nurdell's picture
Nurdell

Make pulsar lines (mostly Polaris of course) one shot and then reload. But also make it so that charge attack (from a shield charge) can be immediately followed by normal attack, without reloading.
If charging from shield doesn't work in lockdown, it should be like this: shot->charging animation->reload on release before charged; or full charged attack
This will make polaris gunning more dangerous, but will not disrupt it's main purpose in PvE, which is shutting down gun puppies. It will promote smarter and hopefully, more interesting gunplay. The reason I suggest this is because in PvP it is impossible to pass through the small chokepoints with polaris spam by using anything but striker, effectively reducing the power of other classes. Now, if it was implemented, recons should still not able to sneak in to players holding the 1st and 3rd point on many maps like furnace, but they will be unable to spam-lock both the exits at the same time and it will be a lot easier for strikers to zoom up close. And if the player misses there is an actual opening for normal walking speed classes.
I heard that polaris outdamages some swordsin clockworks, if it's true than it should fix the problem and eliminate the "one best weapon" mentality.
P.S. It's a bad habit to write something when it is 1 am.

Edit:
I just wanted to introduce some new mechanics, but seing as more than half forum-goers disagree and that developers kind of played with this idea and discontinued it in punch gun, I'm all for making Polaris a 2-shot gun with slightly longer reload time. If this change is to take place, it should allow the same damage per second by buffing it's damage per shot a little (and lower it's dps, just kidding. or not?). And save it's ability to flinch gun puppies.
Also, I am for separating pulsar upgrade branches and preserving Supernova as it is now. (and you know, upping it's damage because it's just normal-damage)

Iron-Volvametal's picture
Iron-Volvametal
+1

"It will promote smarter and hopefully, more interesting gunplay."

You had me there.

Although, I don't think most people will Agree...Mostly T3 Lockdowners...

EDIT: Forgot to mention that the Radius should be enlarged, though. Just a tad bit.

Korakc's picture
Korakc
Hrm, I am no Polaris user,

Hrm, I am no Polaris user, but I do know from lockdown experience that this is very annoying when polaris spammers come in >.<

So yes, I agree.

What about the Supernova line though, suddenly they will be used in Lockdown a lot for knockback and such.

Severage's picture
Severage
+1

@ISK:

You...you changed your avatar.

I will never recognize you again. T_T

~Sev

Shue-Donnym's picture
Shue-Donnym
No subject line spam here, move along

Ambivalent on this.
@Sev
He's on my side now. He's my biotch.

Trollingyou's picture
Trollingyou
-1

No, the Polaris does not out damage some swords in clockworks. On the contrary, other guns out damage the Polaris in PVE, and if you want high damage in PVP as a gunner then you should not spam the Polaris 24/7. As for gunpuppies, I find the the AP and Nova driver will kill them faster, although they won't stop said puppies from shooting.

As for the clip size, one shot would be too little. It would make the Polaris so underwhelming that no one would ever use it. If you want to see what a one shot clip is like, get a stun gun and shoot that. Reducing it to a two shot clip would make more sense, the bad spam comes from people who shoot two shots then shield cancel and shoot two shots again, avoiding the reload all together.

I can get through a Polaris spam using recon, and guardians can absorb some of the shots and make an opening for their teammates. RSS will out range the Polaris too. There are ways to get by but people don't try and change equipment to find out, they just keep using the same thing.

Atacii
I think a better change would be...

I think a better change would be to reduce its hitbox to what catalyzers use, and have it explode only when it hits something. So you could dodge the slow moving bullets in pvp, and there wouldnt be any more useless explosions to distract your teammates in pve.

Iron-Volvametal's picture
Iron-Volvametal
...

"He's on my side now. He's my Pimp."

Damn Straight.

Shue-Donnym's picture
Shue-Donnym
No subject line spam here, move along

Hey Iron, come over here and hold my gun.

Dukeplatypus's picture
Dukeplatypus
yeah, no

-1 Polaris has some pretty bad damage for a 5* gun, the only sword I think it could ever outdamage is FoV.

Kive's picture
Kive
-1

sorry I totally agree with the pvp part but these spammers can be counteracted by going defender, gunning them before they shoot you or SNEAKING up from behind the enemy. the 1 clip would make it substantially worse in PVE since you wouldnt be able push enemies back rapidly. overall its a very interesting idea but would cause a humongous player backlash ( including me). the only way for youre idea to work IMO is to increase the damage of the single shot or,increase the polaris/supernova knockback.

No-Fun-Allowed's picture
No-Fun-Allowed
Here's why OP's idea is good.

It's actually a great idea because it promotes smarter use of the gun, as stated previously. Every time I see someone use that gun they go "HURR DURR I'M BATMAN" and get everyone killed because that's all a pulsar can do, get your team killed by knocking enemies in your face. It's nearly impossible to land all three shots unless your enemy is in a corner, because the knockback is too heavy. Of course, if you're going to make it a single shot gun, increase the damage output and possibly alter the charge attack.

Anyone who disagrees with this thread is just a butthurt PvP knight or pulsar spammer. Weapons shouldn't be ruined because of PvP. Many weapons were ruined because they're "strong in PvP" and you need to remember that LOCKDOWN IS COMPLETELY OPTIONAL AND NOT IMPORTANT TO THE GAME'S BALANCE, IF YOU REALLY CARE ABOUT HAVING NO FUN AT ALL TO GET KROGMO COINS JUST TELL THREE RINGS TO MAKE WEAPONS WORK DIFFERENTLY IN PVP INSTEAD OF MAKING THEM BAD IN REGULAR GAMEPLAY.

In all seriousness, the pulsar line DOES need a tweak, but I'm not sure if making it a single-shot gun is the right thing but hey it's the only decent idea so far so hey let's take it.

Psychodestroyer's picture
Psychodestroyer
^

Oioioi

Whatever you're doing, do NOT invoke a flamewar by implying someone is a 'butthurt' or something else without prior reason other than a disagreement.

This is a suggestion forum, and ideas are to be DISCUSSED. People have various reasons for what they say (although some with none at all), and it's wrong of you to insult them because they disagree with your opinion.

Other than that, I'm not entirely sure on this...

No-Fun-Allowed's picture
No-Fun-Allowed
@Psychodestroyer

What are you talking about, I thought this was the perfect place to sound like an incoherent, elitist scumbag. Flamewars will always be invoked even if you're making a post with 100% truth because that's how these forums are. If you don't notice people getting mad at each other all the time, or being un-serious in threads, you're new here. ALL forums are like this, welcome to the internet, you're talking to someone who has years of experience with this stuff.

Moving back on topic, it would probably be a better tweak if they leave the three-shot mechanic alone, but change it so only the second and third explosion knocks enemies back. Anything that would make it easier to land all three shots without the enemy being huge or in a corner would be great. It's moreso a utility buff that we need, not a damage buff.

Psychodestroyer's picture
Psychodestroyer
....

No offense intended at all, but I've probably been on this forum longer than you have.

Don't start about how you probably have more experience on the INTERNET than I do, because that is somewhat irrelevant. I'm more concerned with the 'here', and what's going on 'here'.

And I'm trying to prevent a flamewar so we can actually discuss the topic. That can't be done in a flamewar.

Being un-serious is excused. It's not impairing anyone's ability to think of the topic at hand, and no-one's getting worked up about it.

I'm not saying you're not entitled to your opinion. Elitist discussions can go elsewhere, General Discussion preferably. All I'm saying that although Flamewars are bound to happen, that doesn't mean you should start one over something as small as a basic disagreement.

Nurdell's picture
Nurdell
One-handed gun from skylark

I always thought polaris to be a toned down for one handed use gun from skylark. Even after I read all those posts about how it is a gremlin-made weapon. Just imagine battlecruiser fleet on fleet battles with all those bullets taking enemy laser's energy and expanding just to return it to sender! Makes sence, right?
Back on topic. I suppose even making polaris two shot would be an improvement. Also, I'd leave supernova as is, because it's now meh as damage dealing weapon (PvP-vise), might as well keep the area denial function and great knockback.
And yeah, I haven't heard of punch gun, might as well try it out (D'oh, it's a mission reward, my bad). But pulsars don't have recoil, so you are free to walk around after the shot, even if the walking speed is slower than usual.
I don't mind flamewar at all, as long as my topic is readable it's OK (at least 2 out of 10 posts include on-topic stuff) I have long ago passed the phase where I could be insulted, now I just accept and pass it away.

Asukalan's picture
Asukalan
@OP Someone got killed :D And

@OP

Someone got killed :D And probably by Polaris :D U MAD?

Cant learn how to avoid polaris bullets? Cant develop skill to fight polaris gunners? Cant create tactic against polaris users? Cant equip polaris resistant gear?

Lets take the most easy and most pathetic way of dealing with things! SUGGEST POLARIS NERF! But wait, lets just give there a noble and 'for the greater good' reason to fool 90% of forum readers that this suggestion is not driven by any chance by my hatred and selfishness and probably jealousy of polaris users.

Psychodestroyer's picture
Psychodestroyer
...

Wat.

Tsubasa-No-Me's picture
Tsubasa-No-Me
What he said.

???

Not only am I famous, but I inspire Hipster...ness... Yeah.
~Tsu

Tuhui's picture
Tuhui
If you are gonna lower the

If you are gonna lower the clip size at least only 2 not 1, we disscus fixing stuff here not destroying it. For a gun like polaris reloading is a huge gap in bullets coverage. Making it 2 would easily solve the problem in LD for most people. How many 5* guns have only one shot? None, cuz it's a bad idea. I don't know if i support this or not but 1 is just breaking the gun.

Sarumay's picture
Sarumay
Halp i can’t pwn in LD

Halp i can’t pwn in LD without using my brain with my sword stuff!!! NERF POLARIS PLX!!!!!!!

Seriously Polaris does even less damage then FoV (fire NOT counted), why would you nerf it?
About Polaris-spammers pushing monsters at you: i experienced swords being far more worse then polaris, especally Divine Avenger, so when we nerf Polaris we should also remove the special attack from DA and knock back from any sword... oh and remove shield bump too, some idiots are bumping monsters at me...

Psychodestroyer's picture
Psychodestroyer
Oh god...

Asuka, your twin is here...

Hexzyle's picture
Hexzyle
@Psychodestroyer

Hey, Asuka has been pretty decent with the suggestions recently. I've actually seen a few constructive posts coming from him :O

Maybe this guy is just an Asuka-Spawnling or something.

Severage's picture
Severage
@Psycho:

/agree

Consider this, everybody...

Polaris is basically an anti-gravity high-tech grenade launcher. It really only needs one shot per clip. Maybe slightly speed up the reload time of the gun.

There's no need for it to have a 2-shot clip. You only need two shots going at once, and a 1-shot clip would do that. At present, you can have 4 going at once. Which means 1 person in LD can create a tidal wave of electricity in any direction he wants.

Not to mention the Special FX (<--- What my screen looks like when someone uses it...with a little more light blue.) need to be adjusted.

In addition to this adjustment (Changing polaris' clip from 2 to 1), it should get a Construct/Undead: Medium/High/Whatever bonus or something. That way it's fair in PvE and PvP.

~Sev

Psychodestroyer's picture
Psychodestroyer
@Hex

Dude, I was just being Asuka-ist and stereotyping against all things Asuka.

SURELY you noticed?

Fehzor's picture
Fehzor
Polaris isn't nearly as good

Polaris isn't nearly as good as you think it is. It needs those extra shots.

-1

Greenlightning's picture
Greenlightning
-1

'Nuff said

Hexzyle's picture
Hexzyle
@Psychodestroyer

I didn't notice. Maybe I should just stop putting my opinion on the forums and learn how to get better at the game.

Metagenic's picture
Metagenic
um

Polaris has low dps compared to the Alchemers or Antiguas. Also how am I (usually the turret suppressor in the party) supposed to shut down a Howlitzer and its kamikaze with only 1 shot in the clip.

Serell's picture
Serell
Polaris does get rather

Polaris does get rather annoying. It can make huge walls that are hard to get by.
1 shot clip? No. 2 shot clip? Plausible.

@Severage : Woah woah woah, how can you seriously say its a high tech grenade launcher? What it is is a force-field gun, creating huge walls.
Grenade launchers shoot tiny balls that explode after a lil while. Catalyzer you can compare to a grenade launcher, but it doesn't make sense comparing a Pulsar to a grenade launcher.

Tsubasa-No-Me's picture
Tsubasa-No-Me
HEY!

The forcefield gun spot is taken by the Volcanic Pepperbox.

...No seriously.

New Italics Pending.
~Tsu

Dukeplatypus's picture
Dukeplatypus
@Tsu Worst. Forcefield. Ever.

@Tsu
Worst. Forcefield. Ever.

Kupoo's picture
Kupoo
Gun Puppies

Limiting the clip size of the Pulsar lines to one not only makes it difficult to spam it everywhere, but also cripples its use against the enemies that it's currently best at - Gun Puppies (and to a lesser extent, anywhere where you're expected to use some attacks at a range).

This will make polaris gunning more dangerous, but will not disrupt it's main purpose in PvE, which is shutting down gun puppies.
This is, unfortunately, not the case with a one-shot clip, because you're forced to enter a reload animation immediately afterward, which disables the use of your shield. Gun Puppies rarely come at you one at a time, meaning that you're going to be susceptible to barrages of bullet fire while you're still reloading, leaving you very vulnerable to taking extra damage. Offhand, I can name one of the energy gates in the Aurora Isles, and three different Scarlet Fortress levels where dealing with multiple projectile enemies would be a major problem using a single-clip gun. You'd be better off using fire pots. Certain randomized Clockworks area with puppies behind spikes may also be an issue, though that is less of a problem as they're all clustered, and can be hit simultaneously with correct placement.

So no, definitely not a one-shot clip. A two-shot clip... maybe. They would still have to get a pretty major damage bonus to compensate for what amounts to an effective halving of damage, though, which... ultimately leads into more spam.

Severage's picture
Severage
...

Guys, I hate to say this but...

If you're using Polaris as a DPS weapon, and therefore comparing it to DPS guns..

You don't know how to use Polaris.

I've got no idea why you would use a Polaris for DPS in the first place.

EDIT: I also didn't realize what I posted up there ^.

For some odd reason I assumed the thread meant to lower the shots per clip by 1.

2-shot clip would make less people rage.

~Sev

Thexenicsniper's picture
Thexenicsniper
send this suggestion to the graveyard or hell!

worst
idea
ever
i like the 3 shot clip
i actually think they should raise it but slowing it down a bit
5 clip shot but slower

Iron-Volvametal's picture
Iron-Volvametal
...

"worst
idea
ever"

Something tells me you're a Spameris User.

Thexenicsniper's picture
Thexenicsniper
no im not

i like to emphasize my messages
wai in da world would i spam?

Iron-Volvametal's picture
Iron-Volvametal
...

I'm sorry, could you please repeat that? I don't understand your Ghastly-Spam Language.

Alyon
Meh, no real change needed

(-1)
I like Polaris as it is, reducing the clip size to 1 like many others say is dumb.
To nerf it to two, something needs to be compensated like damage or speed up the shot and expansion, or reload speed.

PVE:
Its good knockback, crowd control with AOE,
Spammers will never land 3 shots on an enemy (when not cornered). (Timing and movement required to land 3 expanded shots)
If people are splashing enemies at you with it then, either they suck with shooting it, or don't care about your well being.
I mean hypothetically speaking if i want to legitimately take your heat by reviving you, not only will I blow up the exploding block beside you, I'll shield push a spiky jelly at you nearing the end of the attack charge and pretend to protect myself. Polaris is just another method in that sense.
Crowd control of slow monsters and gun puppies is its purpose, and it is serving that purpose well.

PVP:
Not that annoying if one person is spamming it. if 3-4 people are Spamming then yes, that is troublesome, but that's their teamplay.
The bullet is slow, and is dodgable. Just watch it.
The animation is annoying however, I wish the animation was smaller because that does get in the way.

Luguiru's picture
Luguiru
Have I posted here yet

I would be game for a two shot clip Pulsar change. It would be spammed less by incompetent gunners in Vanaduke runs. A one shot clip would make it useless.

Severage's picture
Severage
...

Conclusion:

Re-make thread as making Polaris a two-shot clip. I think almost everyone who posted said they'd be fine with a two-shot, but that one-shot was extreme.

@Aylon:

Why does everyone use that excuse to spam Trollaris? "They're slow bullets".

Does it matter if they're slow, when the corridor you're in is the size of the bullets, and there are Polaris bullets coming at you like a river from a single person? The only possible thing to do is run away as soon as they just started shooting. Or, if you're a Striker, you can dash away at your leisure.

Either way, the Polaris completely blocks one point until it gets either attacked from behind or rushed by 2+ Strikers who could care less about taking a few hits (Or have shock resistance).

Or, how about when you've got one Polaris spammer on each side? It doesn't matter what you do, you're just going to get blasted to bits (Yes, that HAS happened to me before...the damage on a Polaris isn't extreme, but they just fired like 6 shots each).

Again, the only way to get out is to sacrifice a little HP and be a Striker. I don't play a Striker, and I'd dare to say 30~50% of LD players don't. How is that fair to them?

Case and point: to say the Polaris is in no need of any sort of nerf whatsoever (For PvP) is practically out of the question. What is the question is how to nerf it without making it useless or making it so difficult to use that nobody uses it. Like...giving it a 1-shot clip.

~Sev

Digibyte's picture
Digibyte
1+

A clip decrease is something ALL the Pulsar's need.

Bleyken's picture
Bleyken
-

-1

Psychodestroyer's picture
Psychodestroyer
Hm...

I'd say give it a two-shot clip and a slightly longer reload time.

That way, smarter users won't get pwned, but noobs who spam it would, therefore it'd be useless in their hands.

Also, it's higher power/knockback can be appreciated while still having some drawbacks.

Nurdell's picture
Nurdell
Psycho, the upper post is da best!

I'll edit OP to include your idea, because you know, no one told about slightly longer reload time before (graveyard it, whaaat? why? lol)
And Polaris by definition should retain it's ability to flinch construct turrets. Also I would like to see supernova and polaris lines separated even more. So, supernova would still be 3-shot gun with huge knock back (I'd even go so far as to make it make it even more powerful knocking weapon) And polaris be 2-shot with longer reload time (and slightly less knock back, but only slightly)
Also, thanks, sev!

Lunaice's picture
Lunaice
+0

I wonder if this gets implemented (2 shot) ...
I wonder where the polarispammer will hold on too....
I know! RSS spam team hurp durp(I can imagine it, It's like a gun puppy room :D[ just more chaotic])

But srsly, If its in PvE, Durp pa durppp its fine..
But If its mostly PvP, I thought there are many ways to backstab an enemy there..
Srsly, You need more variety, I thought PvP is just another FSC grinding for krogmo coins and wearing the same armor all over again...
Or more likely be more aware of the map so you can snoop around them... one distracting and one backstab.

So, What Trollingyou said, otherwise 2 shot maybe.. but Erridunno...(Lol :D)