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Lockdown rebalance (haters gonna REALLY hate)

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Damienfoxy

First things first, disable all UVs in LD. This will encourage people to focus more on the native benefits of armors and helms, as well as sell more boosting trinkets.

Second, rebalance the que system to distribute by LD status rank. Example, if you had 8 people, six of them were ranked in the 300 range, and one was ranked top, and the other was ranked 3rd, it would place the highest ranked player/players, with the lowest, with a max of two high rankers per team.

Third, nerf the attack range on all flourish and thorn lines, toothpicks of all types. Remove knockback from these as well.

Implement an option for a shield bump.

Increase the crown output, we should be winning the other teams entry fees.

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Infidelslayer
And you are right.....

Haters are gonna really hate...

Neutral here. Removing UVs mean that the first thing people will say is that its not fair! They spent so much crowns to get their preferred variants even if it make them overpowered (afraid to compete with a Skolver with max shock and stun *brrr*)

I agree with the second paragraph that team balance system must be there but through LD status rank is flawed because veterans will stop playing LD for a couple of days to fall down from the rank board and rejoins to.........you know what I mean.

Third paragraph, on first swing I agree. Just don't remove the knock-back.

Shield bumping...YES!

NO! Because LD is essentially a crown sink. By awarding the losing team's fees to the victor will make LD a place to "get easy Crowns" while not using CE which is useful only for bribing the fat frog and instant revive.

*vanishes in a blinding flash of light*

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Damienfoxy
The UVs will still be useful

The UVs will still be useful in regular play, and maybe they can start buffing regular play more, so people are interested again, thus UVs satisfied.

First swing knockback AND canceling should be removed, third thrust should have minor knockback.

Maybe they should create a seperate rank system that stores all your points. I KNOW, use the prestiege as a way to classify LD ranks for the que system

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Draycos
Wrote this on an iPhone lololololol

Yes to disabling UVs. You can't use costumes because you're supposed to know exactly what someone is weak to. UVs do this on a minor scale excluding maxes- someone using Skolver might be really resistant to Elemental, or a Flourish may be much faster than normal, and there's almost no way to tell until it's too late.

Low payout is a blunt crown sink.

Flourish weapons need a slight range nerf on the first attack, and shouldn't flinch anything in PvP. It's only really an issue in PvP; if anything needs balancing in PvE, it's not Flourishes.

Prestige for lockdown rankings is a big fat no for various reasons.

Bumping could be good or bad depending on how well it's implemented.

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Asukalan
I see someone let Damienfoxy

I see someone let Damienfoxy again on forum rampage resulting in not very well thinked topics and posts that are doubling already existing topics and repeating same suggestions over and over again.

LD balancing:
- Lets disable UV!
Still not balanced
- Lets disable Auto aim!
Still not balanced
- Lets disable trinkets!
Still not balanced
- Lets nerf all toothpicks in LD
Still not balanced
- Lets nerf all the weapons in LD
Still not balanced
- Lets give everyone same weapon and same armor in LD match
Still not balanced
- Lets have everyone play with same ping ( le wild miracle appears everyone have same latency)
Still not balanced
- OMG They hack, lets disable hacks!
????
- OMG They have better skills, lets remove skill factor from LD
LD turns into turn based game, Still not balanced...

You cant balance everything, if you will change one thing, another one will become more powerful, then you will want to change that other thing and you will be stuck in endless nerf/buff/balance loop and with every change instead of balancing LD, LD will become even more unstable.

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Doctorspacebar
Asukalan, Flourishes are

Asukalan, Flourishes are obscene and I for one am tired of seeing Skolvers walk through VT. Yes to everything he suggested. This hurts Bombers as well, we have to sacrifice two Trinky slots and wear full Mad Bomber just to get Max CTR/VH Damage on Striker if this is implemented, and we can't get Piercing defense on Demo armor, and I'm still for it.

+1 to everything except the entry fee- we need crownsinks now more than ever. I for one would LOVE to shield bump an enemy into a well-placed Vortex in Furnace. (Muahahahahaha.)

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Asukalan
"Asukalan, Flourishes are

"Asukalan, Flourishes are obscene and I for one am tired of seeing Skolvers walk through VT."....

Did you read my post with understeanding? If you will remove flourishes and UV, people will find another combination of items that will be most popular and most usefull and everyone will think that this is now new OP and evil thing. Then it may be everything, for example very much loved VT, what if everyone will start using it, and it will become the "new toothpick", a bad weapon everyone uses and all other who cant deal with it will demand to remove it or nerf? Even if something like that happen players will find another "best" weapon that will dominate lockdown and complaints will start again.

Suggesting that "nerfing toothpicks" will solve all the LD problems just show how narrowminded and blind you are, people who suggest it, and reveals your very selfish nature. And its not only about suggesting toothpicks nerf, i saw people complaining about hammers, about gran faust. Will those items be next? Or maybe not since all who suggest "nerf toothpicks make LD a dream" are using them?

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Damienfoxy
First of all, UVs are just

First of all, UVs are just proof that money wins, and not skill. There is many other ways to get what you want from armors, but to have all three max, charge time, attack speed increase, and damage increase, with the help of triple UVs, well thats just not fair.

Most of the people i know can't even enjoy lockdown because of the insane buffs some players have.

Now, skolvers will still be popular if you want to manage max damage, and that's fine because it's a native buff. You can continue to insult me and act all high and mighty, but it just makes you look petty.

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Doctorspacebar
@Asukalan

So I didn't agree with your argument, Asu. That's all I did. And immediately, you call me... narrow-minded, blind, and selfish. Huh. I would have thought my friends would have said something about that. So, what did I do, besides disagree with you?

On Flourishes, I admit, I did exaggerate. They aren't as bad as they could be, but the interrupt is still very irritating. There's counters to most to all weapons- that VT guy is a lot easier to hit with a gun, or if you're wearing Mercurial, Divine, or Grey Feather, and that's the way it was meant to be. Polaris can be shut up quickly by a gun with more range (or well-spammed RSS), and that's the way it was meant to be. With Flourish, you can't often counter because you can't often move in the first place.

On UVs... Damien beat me to the argument, you're supposed to know by someone's armor what they're immune to. If someone's wearing full Skolver, he shouldn't be immune to Freeze, Shock, and Curse- just Freeze. If someone's in full Shadowsun, they shouldn't be immune to Shock, Poison, Curse, and Fire- just Poison and Curse.

Never once did anyone suggest removing skill requirements from Lockdown. We all agree that, ultimately, skill and strategy should be the deciding factors in the whole thing.

On a side note, Asukalan, please keep the insults to a minimum. It's okay to disagree with someone's argument, it's not okay to be a jerk to someone simply because you disagree with said argument. At least give people a chance to defend their arguments before you hurl insults at them.

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Damienfoxy
As it stands, the game does

As it stands, the game does NOT rely on skill, all you need is a ton of money, and a bad sense of how to spend it.

Sure, i could spend 200$ US and do UV rolls and heart trinkets all day, and stroll on down to lockdown and kill everyone, or i could try to suggest a way where money doesn't have as much of an edge in LD, and make it FAIR.

Some players have skill though, and i applaud them for what they can manage, but two 5* heart trinkets, ASI max on everything, with skolver giving damage increase, and other UVs... What chance do the average budget, or even F2P players have?

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Quotefanboy
2 cents

Delete UVs from lockdown? I would say yes and no.
Yes, we do need an alternate lockdown in which we can not have UVs, but there should be a lockdown incorporated for those who have Uvs, and wish to fight other uv'd players. That way those who have their sets can stl use it and fight one another.

Ranking would be nice. Perhaps it could work like exp towards rank, and winning gives you like 10-20 points, maybe a bonus based on captures and damage (although that can be abused) while losing gives you about 1-3. Rank would simply be used to put people on the same spectrum as you, or maybe it could work like Starcraft. The game sees your caps and dmages and when you are in a rank match it puts you with some people in higher ranked to see how you do to see if you can go to a higher rank. Just a couple of suggestions.

First hit, yeah remove that range. Dont go to far though. We need to balance it, not destroy it.

Shield bumping would be cool. Perhaps a guardian only skill, or perhaps theirs has bigger range?

I would say increase crowns a tad, but nothing amazing. Just maybe by 10-20%.

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Damienfoxy
Quote, i'm all for the best

Quote, i'm all for the best of both worlds, it keeps both sides happy.
If we can have two forms of lockdown, UVs and non UVs, that would be amazing. That way, the stubborn people don't have to adapt, and can continue being elitist, and the fair people can enjoy their game!

Our-Little-Ajo
+1 Auto-target removal

I don't really care about UVs, I kill the same with or without UVs.. but Auto-target..

Auto-target MUST be erased from Lockdown for ONE SIMPLE REASON :

Gives Skill to players without Skills, saddly the players without skill have MORE CE than the rest.. so, monster UVs + Auto-target = False skill

I agree everything, as long as LD become competitive, I support all this.-

Our-Little-Ajo
BTW

In case anyone says "you don't care about Uvs because you have them"

I'm F2P, and I have UVs because I have brain to do CR and CE, but still.. I don't care about UVs, so REMOVE IT.

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Damienfoxy
I agree on the autoaim, with

I agree on the autoaim, with this example.

When i tested autoaim with rocket hammer, my damage was consistently 5 digits over a course of ten matches.

When i took off autoaim, my damage dropped to 6k or less over a course of ten matches.

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Marvintheandroid
Hm...

The only way LD will ever be balanced is if everyone is forced to have the same loadout as everyone else, and they remove the special armors. Otherwise, someone will always find a superior loadout that immediately becomes popular and destroys everyone not using it. And then all the toothpick + skolvers would go "GIVE US OUR F****ING LOADOUTS BACK!" They'd all boycott, and the game would slowly die.

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Damienfoxy
No, thats not balanced,

No, thats not balanced, that's communist uniformity!

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Kive
@asukulan

+1 to you couldve said it better. as long as there's a choice of weapon one will always become the super/OP weapon. remember the days when lockdown first came out people werent relying on flourishes ( divine avenger was the most popular) , but then all of the sudden someone realized flourishes are good in lock down and soon enough everyone was using it. if you nerf flourish like that then it will be no good and result in people hating OOO. after that a new weapon will rise to the top, probably Voltedge or the rocket hammer.

it is possible to make good loadouts besides flourish and faust. you just have to put time,effort,and crowms into making it. OOO wouldnt risk making a bigger portion of thier playerbase mad just cuz a few complain about OP stuff, it dosent make sense market wise

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Damienfoxy
Why should i have to waste

Why should i have to waste more crowns, time and effort, to enjoy lockdown?

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Trollingyou
Agree on everyhting except flourish nerf and crowns

Don't agree with crown payout, but it's already been explained.

A better match making system would be very nice, so it won't put that guy that just got his first 4 star gear against a team full of skolver clones. It saddens me that I can one shot kill a guy in 3 star armor, and he's in the same match only cause he just got a 4 star weapon. Something needs to be done about this.

Nerfing the range on the toothpicks would help, but I think there are better ways of handling this. If there were a small nerf to the strike booster in some way were they could not spam the first swing rapidly, we would see more weapon variety. This video shows a good example of what flourishes can do in comparison to GF/DA:

http://www.youtube.com/watch?v=mA4ij_j1vH0

Shield bump would be interesting if you could get close enough to use it.

Disabling UVs would help a lot. I have some good UVs on my stuff, but it would not be the end of the world if they were to go. I would simply adjust to make up for the lack of them, just like adjusting to skolver-toothpick clones.

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Rommil
damienfoxy

Your ideas are good. Your suggestion meaningful. If Lockdown had been implemented this way, lockdown would be better for it. But lockdown was not implemented in this way. To take UVs out of lockdown now would be purely criminal, and about the worst possible move OOO could do.

Granted, you didn't (heck i didn't--and i don't even play lockdown, so i have no vested interest here) spend a ton of real life wealth, or in-game earned wealth rolling and locking UVs specifically for Lockdown. But half of jempire did, half of lockdown (exaggeration) nearly did with less success. OOO was roundly and rabidly lambasted for how greedy and evil UV locking was. But, it is as it is.

But to then milk all those players of their hard-earned crowns (wether hard-earned in game, or hard earned at real life work and spent on the game) by enticing them into the holy grail of Godly triple UVs (knowing darn well this is going to be used MOST BY LOCKDOWN PLAYERS), the strolling in and removing UVs from lockdown altogether....a more reprehensible act i cannot fathom.

[i for one found the Supply Depot weapons and UV locking to be two of the most disgusting acts i've seen in an MMO...but this..after those....it'd be about the sleaziest thing i'd ever seen.]

Even the duel lockdown modes would be pretty darn underhanded, imo, as OOO would have milked the LD players willing to pay of their hard-earned wealth, and then created a world where it had naught the value they sold it for.

So again, i think your suggestion would have made for a much better game from lockdown, had it been implemented initially so. But to do so retroactively, after bilking your "nation" for all you could, it'd be about as bad a move as possible.

~which means OOO will probably do it.

This would be as morally unethical bait-n-switch as possible.

I'm all for LD rebalancing that makes it more balanced, i won't claim to know what needs balancing, as i've spent less then a few hours in LD. At first blush there are some glaring problems, but again, i don't know how those would change and shift as one became better at lockdown. But i feel these balances would have to be done assuming clean gear, and then the UVs left to unbalance the game as they surely must.

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Damienfoxy
This is a double edged sword

This is a double edged sword indeed, but they can solve it with new content of all type, and buffs of enemies to put those UVs to work.

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Rommil
i think

the only workable---morally and ethically workable--solution is the duel Lockdown modes. 1 for UVs and 1 for clean. I still find this a sketchy shade of grey. I just feel its the ultimate Bait-n-Switch, and even if it would indeed "make lockdown better," it is a course of actions none of us should accept by OOO, from again, a moral and ethical standpoint.

So merely on the point of UV-less lockdown, I simply couldn't support it. I freely admit that you have my 100% endorsement that this is how lockdown SHOULD HAVE BEEN. But too many people have spent 45k ce for a VH ASI GF or FF. Only for the point of Lockdown. There is no clockwork buff you could give them that would offset this. The same as the people who spent 10-12m crowns on rolling their super UV'd skolver gear. I don't like it either. But, IMO, they had an understood agreement, contract even, that "you can now roll godly UVs [to use in lockdown], please give us your crowns."

Wether these people spent IRL money to get this , or money made in game, is trivial. (those who spent in-game wealth, will now be more likely to have to spend real life money to replace them, as they are ever removing the in game arbitrage). It was an understanding, an agreement, and in my mind constitutes a moral contract with those players. To change it now would be a breech of contract.

Thats just my mindset on it. I understand others will not see it that way. I feel it necessary to state, that i am not a lockdown player, and while i have quite a collection of max uvs, all of mine are geared for PvE. So this change would only make me more competitive in LD. But i wouldn't want that, not on the backs of those select few who would be irreparably harmed by this. i have no FF, GF or skolver gear in my arsenal, uv or clean.

Anything short of giving Kennys-Knight, Rubeeclipse, etc.. etc... the option of turning their UVs back in for the crowns they rolled, or mailing 20-22k ce to every knight with a vh asi GF, and 35-40k ce back to any knight with a vh asi FF [at least the knights who paid for them, and didn't get a lucky craft].....there would be no way to put these knights back in the position they were before you broke your contract with them.

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Rommil
~~Back to it folks

This is just my mount pious take on the situation. I feel like i have been burned at every turn with OOO updates, in ways to numerous to chronicle at this point. I have raged my rage and said my piece in other threads, won't rehash that here. And altho this change would not affect me in the slightest, I just can't stand to see OOO do others in the same dirty way they have done me.

Too many, with each update, have taken the "it only affects 10%, and i'm not part of that 10%, so what do i care!" So even though this change would, for once, not include me as the 10% getting royally screwed, I'd be deeply offended if they did it.

But back to it folks. I've spoken the Devil's Advocate, elephant in the room, voice that i feel like OOO so dearly lacks internally. Just because it rubs me the wrong way, and seems like another incredibly "evil and greedy," move to my sensibilities, doesn't mean that my opinion is universal, or more right than anyone else's. its only mine, and thus more important to me :) But not more important than anyone else's in the grand scheme of things.

So please continue this discussion, pros, cons, and all the merits in-between. I don't want to derail it into a question of morality. Just please at least be aware of this component, and understand it, and consider it.

I have enjoyed you guys' discussion up to this point. And look forward to seeing it develop and grow XD

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Damienfoxy
uv based lockdown would

uv based lockdown would provide a challenge when everyone in there is using insane buffs. And the non UV would be a lesser version of lockdown, no filling the meter, no krogmo boosters, but you could win an extra coin from lockdown light.

I want to know from lockdown players, just what they want to see if this were implemented.

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Kive
@damienfoxy

now youre being spoiled. " no filling meter, no krogmo boosters" you know they make MONEY off those and theyre essential to keeping the game running. not sure if the above post was trolling. back to the main post if they took off the UVs then that would be potentially less profit for OOO and thats just stupid

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Damienfoxy
As before, i support the idea

As before, i support the idea of two lockdown forms. Instead of a second lockdown, why not create one that is purely battle, and not capture the flag style?

Lockdown could take the above changes, and the new pvp would be an all out slaughter fest with UVs , new shield lines, and trap levels for just plain combat.

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Pauling
The solution to not knowing

The solution to not knowing what UVs your opponents have is more information. For example: right now it's hard to click a player directly to inspect them in the waiting area. Before the game loads, show a list for the opposing team on the right side of the screen, and when their names are clicked, enforce full inspect. It's not a perfect fix, but it would help.

By contrast... if nothing else, lockdown encourages people to spend a ton of crowns on UV attempts, which in turn likely helps lower prices on the energy exchange. That helps more people to play- either for free or subsidizing only part of their energy needs with cash.

Separate from the financial aspects, I still wouldn't favor removing UVs. Full trinket slots also provide extra advantages, some of which can't be matched by UVs*. Yet few suggest the removal of trinkets from lockdown, because variety can be fun- so long as you know to expect it. Personally, I find that people with a full load out of UVs tend to spend all their time fighting instead of capturing points, and that can be adjusted for through a change in strategy.

* I use neither trinkets nor UVs in lockdown. Is this a proposal to stop people from buying an advantage, or to stop them from buying an advantage over you?

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Damienfoxy
It's to give other a fair

It's to give other a fair chance, and increase PVP attendance

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Serell
No thanks

Lots of people pay for UV's only for LockDown.
If you remove UV's for LockDown, less people will roll with Punch.
Punch is a great crown sink, and helps ALL players.
Getting rid of UV's in LockDown severely hurts punch, which severely hurts all players, and only helps people that play LockDown without UV's.
You cannot make two versions of LockDown, one with UV's and one without, because the player base is much too small.
This will make it much too hard to get into a game.

I do believe toothpicks should be nerfed.
It they are really fine in PvE, I would much appreciate they get nerfed in PvP in any way.

An option for a shield bump in LockDown is a great idea.
It would help buff guardian to match the striker.
Strikers and recons get no shield bump (though recon needs some buffing, a shield bump just wouldn't work), and Guardians get a normal shield bump in PvE.
Shield bump should not be able to effect cloaked recons.

Increase payment for winning?
Simply, no.

Our-Little-Ajo
Toothpicks Nerf

The best toothpick nerf is removing Auto-Target.

99,99% of the players are NOTHING without Auto-Target, most PVP Guilds will sink without AA, because they can't use FF or BTB without magical aim.

You don't need to nerf FF or BTB, just remove Auto-target and the players you think are "good" will turn into newbies in 0.1 second.