Do you think it could be possible to impliment a way to view a monster's health? This would be most useful in boss fights since sometimes when it takes too long to kill it feels like it's immortal or something.
Monster Health Bars
Luguiru, I don't care how well done your own suggestions are or how simple other peoples' are, or many people making the same simple and avoidable mistakes, it doesn't justify being a jerk.
Back to the actual topic... yeah, this has been suggested quite a few times. In a nutshell (and from what I've seen in the past), in case you're curious, people typically agreed that a healthbar would be nice, but isn't entirely necessary because the bosses have different 'stages' that indicate how close you are to being done. JK's crown, Roar Twins'... everything, Vanaduke's 5 phases... the only one missing is Snarby and he usually goes down so fast it doesn't matter.
Regular monsters=Die too quickly to warrant the use of a health bar.
Bosses=Have visual damage stages except for where it's not really necessary, i.e. attack phases in OCH.
Also health bars would impair vision onscreen. Imagine having to find monsters in an arena while you bomb everything.
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