When a knight is affected by Drain/Leech, their resistance/damage type and health will be drain slightly by the Drain/Leech User(enemies). The duration of Drain/Leech will be about 5 or 7.5 second. 2.5 second may drain 20% of knight max health, resistance and damage type(depend on enemy power). 1 bar resist will reduce health, resistance and damage type drained by 2% and decrease the chance of getting Drain/Leech. Can be purify by remedy.
> A Drain/Leech will be purple in color.
> It's symbol will be broken love shape symbol.
> It's sound will be like a broken glass.
> Can't mix with Curse.
Monster that can inflicted Drain/Leech:
> Woo Turret (New construct family that can deal fast firing shoot. May inflict Drain/Leech)
> Gremlin Knocker.
> Void Zombie.
> Void Gel.
Map Hazard:
> None --
Weapon that can inflict Drain/Leech:
> Sealed Sword.
Question that people may ask:
So, you just said that Drain/Leech user can drain the enemy resistance and attack. Can you explain a bit more?
> Yes. It can drain their resistance and attack. Like this, let say that you have inflict Drain/Leech to the zombie. That's mean you will absorb 20% of their max resistance(Shadow), damage type(Shadow) and health. However, it will only last for 5 - 7.5 second.
Sounds overpowered.
> No it's not. :D
So, did it decrease knight resistance and damage dealt?
> No. It will remain the same.
Looks like poison and fire combined with taking stats from the enemy which makes it significantly overpowered. No new content is actually addressed. Your argument against it being overpowered is pathetic.
I am going to go against my initial intent of linking a picture of a toilet.