For Jelly King/Vanaduke
Jelly King, that bastard heals so much! Okay - So I'm fighting Jelly King, I'm trying to play it safe, some time into the fight he starts spinning and I think "Well at least we're getting somewhere" - then from that point it's all guesswork. I miss a curse vial (Due to those HORRIDLY obnoxious Mini Jellies - You guys said you made them spawn less! I don't see a difference), or there's too many around so I have to navigate around the map to him, then as soon as I get there he starts spinning, a series of events happens that prevents me from constantly hitting him. For all I know now, he's back to full health! Or he's 1 hit from death!
All I'm asking is that we have health bars for bosses so that if we die and he's close to death, we can give one last rush for glory instead of continuing to rez in hopes that he isn't near full health.
I don't really have issues with the King, I've crafted 3 Avengers now. But sometimes a run goes bad and I'm just not sure if I should quit while I'm ahead.
Also - He's ridiculous with those mini jellies. They're so powerful and so plentiful.
/sign all bosses need healthbars