Yeah, sounds crazy, right?
I was thinking about gunners recently, and about another game I played a while back. I thought that gunners' main problem was in close quarters, where there were few weapons that could help them out.
I'm not entirely sure if this is a good idea, so I'm throwing it out there in case someone likes it.
This gun is an addition to the Magnus line. I was thinking of putting it as a 5* upgrade of the Mega Magnus.
It's name is Magnitude.
In short, it's attack is a short range shockwave. More like a force-shotgun.
If you want the more detailed version, the gun is supposed to fire a short-ranged burst, causing high knockback and spread damage. If you don't get that, think of it like firing a large high-speed projectile PAST your targets, and your targets being caught in the ensuing sonic boom, as opposed to being HIT by the projectile.
So its range is, I would guess, about 1.5 squares to either side, and 2-3 squares in front. If drawn, the shape of the effective range should be a triangle. It should have medium knockback, probably 0.4 times that of a Calibur? Also, interrupt is caused by each shot.
Damagewise, it should probably be weaker (2/3 enough?) than the Valiance per shot, and deal normal damage. Two shots seems about right for a weapon like this. But it's damage is spread. That means, for each shot fired, everything in it's effective range takes damage.
The charge attack would be 2 squares to either side, 3.5 squares ahead, and be pretty much like the original attack, except with an extended range, and increased damage. It would also give the user a 1/3 chance of getting stunned. Knockback would be increased to 0.9 times the calibur-line charge knockback.
The purpose of this gun is for close-range gunning effectiveness, allowing a gunner to (hopefully) more successfully combat his/her enemies, instead of having to run away almost all the time.
I'd like some gunners commenting on whether or not they think this is a good idea. Other people are welcome to comment too, but I'd like to see if my target audience would rather shoot the idea down or not.
Sorry for the incredibly vague post, my ability of phrasing seems somewhat frayed at the moment.
List of details:
Weapon details:
- Magnus 5* upgrade
- Knockback-type Shotgun weapon
- Normal damage-type
Normal attack:
- 2/3 the Valiance's bullet damage
- 2-shot clip
- Range is 1.5 squares to either side, and 2-3 squares in front. Shape of range is triangular, base at the player.
- Knockback is 0.4 times the Levi-charge
- Interrupt with every shot.
Charge attack:
- Increased damage output (1.2 times Valiance Charge damage)
- Range is 2 squares to either side, 3.5 squares ahead. Shape is Triangular, as the normal attack.
- 1/3 chance of stunning the user.
- Knockback is 0.9 times Levi-charge.
Considering how they're removing my favourite weapon for "not being bomb-like enough", adding a gun that serves the role of a sword would cause a riot.