Forums › English Language Forums › General › Suggestions

Search

Energy Prices

3 replies [Last post]
Sun, 07/08/2012 - 13:52
Ileikwaffles

If I'm not right correct me,but i think the prices of energy have gotten out of hand and are getting higher and higher,Maybe by the end of summer we might be at 11,000 for 100 energy,Which for me just doesn't seem right,I'm OK with the current price hovering around 7,000,But would hate it to go higher,so here's my idea:

OOO should put a limit for the amount that energy can cost,I know how this is a player market,and not one controlled by OOO,and this may cause a commotion for crown-greedy players that will eventually get it to 11,000 for 100 CE,but this will help keep the CE market in a good balance for players.

Anybody that's reading this,thank you for giving this thread attention,this is only a minor priority compared to what OOO is dealing with currently.

For any Dev reading this,I hope you take this idea in to accommodation and implement this into the game.

over all thank you all

~Waffles

Sun, 07/08/2012 - 14:27
#1
Orangeo's picture
Orangeo
The price of crystal

The price of crystal energy
is too dam high!
(image needed)

You do realize your suggestion is communism.

I do think 7k is too high, and I also think it never should have left 6, but I know it won't be 11k by the end of the summer. However by this time next year, we might have a 5 digit CE price.

We need an open market, but it needs to be balanced. What we have isn't balanced. What you're suggesting isn't open.

I'd suggest changing the rate of crown taxation on the energy seller. The crown price needs to be higher for high prices, and lower for low prices, to the point where you risk too many crowns for an attempted 8k sale to be worth it. This way if the CE price is high, the market sinks more crowns, lowering it, and if the CE price is low, the market sinks less, raising it.

We should also get rid of rediculous sinks like the supply depo, and possibly K-boosters and heat amps. Making the bribe meter in PVP accept crowns instead of energy would also help.

Mon, 07/09/2012 - 05:00
#2
Kamen-Rider-Faiz's picture
Kamen-Rider-Faiz
the problem

this has been since missions and the nerf of payouts. if they could set a stable price or a solid price let say 7500k cr or something to that it would help, but then players would mess other markets up by doing things like over pricing AH prices or find some other way to get more cr fast. and since there really is no stable price for anything its left to those who want to get the most for an item that may not even be worth it in the end.

As for higher % on tax for selling it would just make it worse it would raise the amount even more so there would be no point. example: if the tax went to 5% they would just add the 5% to what they are selling it at making it even higher. so raising the tax would be a very bad idea.

supply depo aside only thing i see there is that items should be repriced cause a lot of it is a waste, except having a easy access to booster/amp/or key. reason i say this i could make a 5* item for less then what depo prices it at. but it is there for those who want to spend real $$ and get items fast but then i wish i could put $50 a week into game. even though i have 1-2 times but it was to upgrade a massive amount of 4* weapons and armor to 5* or to buy stuff like the battle pack.

Mon, 07/09/2012 - 10:42
#3
Skyguarder's picture
Skyguarder
If OOO makes it so high,

If OOO makes it so high, there would be a big protest, which would force OOO to lower it. Last year, I think they raised the price by 3.5k (That's what I heard from other knights).

Powered by Drupal, an open source content management system