If I'm not right correct me,but i think the prices of energy have gotten out of hand and are getting higher and higher,Maybe by the end of summer we might be at 11,000 for 100 energy,Which for me just doesn't seem right,I'm OK with the current price hovering around 7,000,But would hate it to go higher,so here's my idea:
OOO should put a limit for the amount that energy can cost,I know how this is a player market,and not one controlled by OOO,and this may cause a commotion for crown-greedy players that will eventually get it to 11,000 for 100 CE,but this will help keep the CE market in a good balance for players.
Anybody that's reading this,thank you for giving this thread attention,this is only a minor priority compared to what OOO is dealing with currently.
For any Dev reading this,I hope you take this idea in to accommodation and implement this into the game.
over all thank you all
~Waffles
The price of crystal energy
is too dam high!
(image needed)
You do realize your suggestion is communism.
I do think 7k is too high, and I also think it never should have left 6, but I know it won't be 11k by the end of the summer. However by this time next year, we might have a 5 digit CE price.
We need an open market, but it needs to be balanced. What we have isn't balanced. What you're suggesting isn't open.
I'd suggest changing the rate of crown taxation on the energy seller. The crown price needs to be higher for high prices, and lower for low prices, to the point where you risk too many crowns for an attempted 8k sale to be worth it. This way if the CE price is high, the market sinks more crowns, lowering it, and if the CE price is low, the market sinks less, raising it.
We should also get rid of rediculous sinks like the supply depo, and possibly K-boosters and heat amps. Making the bribe meter in PVP accept crowns instead of energy would also help.