Just an idea that seems to keep staying in my mental "wishlist" for this game and the future of bombing/bombers/gremlin demos alike. This is exactly the kind of idea i want the poor purposeless irontech to adopt.
Just to get the general idea, how bout this:
-Limit: Maximum Bombs On map= Star level (5* bomb, 5 mines placed max)
-Placement: Instantly place one by clicking attack!! but there is a slight cooldown until you can place another
-Radius: At 5* the radius for each bomb should look like the radius of a regular 3* blast bomb.
-Damage: The damage table should be sort of between 4* and 5* blast bombs, yeah call me crazy but hang on.
-Overlapping: yes, overlappig re-applies the damage, but mind you how long will it take to place all 5 bombs? Not instantly for sure.
-Detonation: Simple, Just hold the attack button like any sword or gun to use the charge attack, which trigers your beautiful bombs to ASPLODE!... INSTANTLY!
_Quick Elaboration Info_
the delay between placing bombs should be about 0.8 seconds, making all 5 bombs take around 4.5 seconds to place.
the charge time to detonate should probably be like that of a mist bomb, a bit slow, but nothin too much. lets say its 1.5 sec at max ctr
walk speed should stay the standard while charging a bomb
Knockback should be moderate, but should not stack when bombs overlap!
Damage dealing around 180 damage per-bomb at depth 27 in 2.3 sec adds up to ~ 900 damage in 11.5 sec ... that cant be right, and its not!! sorry, i multiplied the charge time 5 times, hold on. k. its 900 damage per 6.5 seconds ...... k i think we need to bump up the damage a little or somthing, anyways.
you get the picture, it would be for from OP, great for danger rooms, arenas, and LD cap points.
Wouldnt it work the oppsoite way? Hold the button and charge it to place. A single click for instant detonation.
Also the charge time would remove the need of delays.