I am not against the developers getting rid of the old shard bombs. I also think of a bomber in a party as someone who can deal great amounts of AoE damage and control: not an awkward sniper bomber capable of OHKO-ing some poor swiping monster that lands ontop of it.
What I cannot stand is that, after all of the feedback, they failed to buff these bombs. This is also somewhat confusing considering test server feedback comes from paying players. I am not saying paying players get special rights, I am saying it is odd that they of all players get ignored.
There was so much feedback about how this bomb is ridiculously difficult to use and has no reward to using it in the test server's feedback. It is extremely slow: the fuse time in addition to the time it takes for the crystals themselves to go off.
For being difficult to use, it is dealing about half of the damage of a normal blast bomb of the same heat and * level.
These are now DPS bombs, and they are also strictly for soloing purposes due to knockback (and especially, unpredictable knockback) and should not be compared to the old shard bombs.
Apparently it is way too complicated for the developers to fathom that Dark Briar Barrage-like bombs are a great idea for elemental or shadow DPS bombs, but no... we have to add in knockback and awkward mechanics for DPS bombs and make using DPS bombs in a group a living hell....
Personally, I have a hard time wanting to bomb due to the majority of DPS bombs being terrible to use while in a group due to knockback except for Dark Briar Barrage. What is an extreme bad thing group-wise to these new shard bombs is that the knockback can be random and unpredictable. Letting the initial explosion cause knockback is fine, but why the outer shards?
Nooooooooo!!! PURE PIERCING!?!?!?! GREAT!!! I already have the snarby bomb for that!!! We should prepare an RSS Funeral thread.